身外化身重复修改提交
parent
c2638629e7
commit
d931fa07f8
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@ -290,6 +290,8 @@ function IncarnationPanel:SetSingleData(go,data,index)
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PopupTipPanel.ShowTip(string.format("成功激活%s",data.name))
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PopupTipPanel.ShowTip(string.format("成功激活%s",data.name))
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CheckRedPointStatus(data.property + 438001)
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CheckRedPointStatus(data.property + 438001)
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end)
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end)
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else
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PopupTipPanel.ShowTip(string.format("成功激活%s",data.name))
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end
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end
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end)
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end)
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Util.AddOnceClick(self.itemPreList[go].incarnationBtn,function()
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Util.AddOnceClick(self.itemPreList[go].incarnationBtn,function()
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@ -314,7 +316,9 @@ function IncarnationPanel:SetSingleData(go,data,index)
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end)
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end)
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else
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else
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PopupTipPanel.ShowTip("身外化身位置已达上限,请卸下需要替换的化身!")
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PopupTipPanel.ShowTip("身外化身位置已达上限,请卸下需要替换的化身!")
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end
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end
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else
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PopupTipPanel.ShowTip("化身成功!")
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end
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end
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end)
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end)
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Util.AddOnceClick(self.itemPreList[go].incarnationningBtn,function()
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Util.AddOnceClick(self.itemPreList[go].incarnationningBtn,function()
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@ -329,6 +333,8 @@ function IncarnationPanel:SetSingleData(go,data,index)
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self.upLayoutItemList[oldPos].btn.gameObject:SetActive(false)
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self.upLayoutItemList[oldPos].btn.gameObject:SetActive(false)
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PopupTipPanel.ShowTip("成功卸下身外化身!")
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PopupTipPanel.ShowTip("成功卸下身外化身!")
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end)
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end)
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else
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PopupTipPanel.ShowTip("成功卸下身外化身!")
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end
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end
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end)
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end)
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if data.state == -1 then
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if data.state == -1 then
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