【竞技场】增加输赢奖励掉落
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de32379f8e
commit
d938acc273
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@ -99401,8 +99401,8 @@ MonoBehaviour:
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m_Alignment: 3
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 0
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_LineSpacing: 1
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m_Text: +100
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m_Text: +100
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--- !u!1 &1267498100800410910
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--- !u!1 &1267498100800410910
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@ -99572,8 +99572,8 @@ MonoBehaviour:
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m_Alignment: 3
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 0
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_LineSpacing: 1
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m_Text: +100
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m_Text: +100
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--- !u!1 &5064591301707905079
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--- !u!1 &5064591301707905079
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@ -105,13 +105,9 @@ function ArenaResultPopup:OnOpen(_args,_fun)
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redHeadIcon:GetComponent("Image").sprite = GetPlayerHeadSprite(redInfo.head)
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redHeadIcon:GetComponent("Image").sprite = GetPlayerHeadSprite(redInfo.head)
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redHeadBg:GetComponent("Image").sprite = GetPlayerHeadFrameSprite(redInfo.frame)
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redHeadBg:GetComponent("Image").sprite = GetPlayerHeadFrameSprite(redInfo.frame)
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LogYellow("sdsds:"..args.reward.itemlist[1].itemId)
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LogYellow("奖励Id:"..args.reward.itemlist[1].itemId.." 奖励数量:"..args.reward.itemlist[1].itemNum)
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LogYellow("sdsds:"..args.reward.itemlist[1].itemNum)
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if args.reward then
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if args.reward then
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reward:SetActive(true)
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reward:SetActive(true)
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LogBlue("rewardData.id:"..rewardData.id)
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LogBlue("itemConfig[rewardData.id].ResourceID"..itemConfig[rewardData.id].ResourceID)
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LogBlue("Name"..tostring(artConfig[itemConfig[rewardData.id].ResourceID].Name))
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rewardIcon.sprite = Util.LoadSprite(artConfig[itemConfig[rewardData.id].ResourceID].Name)
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rewardIcon.sprite = Util.LoadSprite(artConfig[itemConfig[rewardData.id].ResourceID].Name)
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rewardNum.text = "+"..rewardData.num
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rewardNum.text = "+"..rewardData.num
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end
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end
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