【灵兽系统】召唤修改
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37259287a4
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db98590cf3
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@ -126,17 +126,16 @@ function PokemonSingleResultPanel:TenOpenPanel()
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end
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function PokemonSingleResultPanel:UpdataPanelData(_heroData)
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if heroStaticData and testLiveGO then
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poolManager:UnLoadLive(GetResourcePath(heroStaticData.Live), testLiveGO)
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heroStaticData, testLiveGO = nil, nil
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end
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--赋值展示界面数据
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LogGreen("_heroData.tempId:".._heroData.tempId)
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-- local time2 = Timer.New(function ()
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heroStaticData = heroConfigData[_heroData.tempId]
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this.UI_Effect_appear:SetActive(false)
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SoundManager.PlaySound(SoundConfig.Sound_Recruit3)
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if heroStaticData and testLiveGO then
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poolManager:UnLoadLive(GetResourcePath(heroStaticData.Live), testLiveGO)
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heroStaticData, testLiveGO = nil, nil
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end
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--不同星级开启不同特效
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this.UI_Effect_choukaSSR:SetActive(true)
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--TODO:动态加载立绘
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@ -45,7 +45,7 @@ function PokemonSummonOneResultPanel:BindEvent()
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end)
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Util.AddClick(this.openOneAgainButton, function ()
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--是否超过每日最大上限
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if PrivilegeManager.GetPrivilegeUsedTimes(RecruitMaxtimesId) < 1 then
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if PrivilegeManager.GetPrivilegeRemainValue(RecruitMaxtimesId) < 1 then
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PopupTipPanel.ShowTip(Language[11760])
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return
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end
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@ -58,10 +58,11 @@ function PokemonSummonTenResultPanel:BindEvent()
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self:ClosePanel()
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end)
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Util.AddClick(this.openTenAgainButton, function ()
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local maxTimesId = lotterySetting[RecruitType.LingShowSingle].maxTimesId
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local freeTimesId = lotterySetting[RecruitType.LingShowSingle].FreeTimesId
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local maxTimesId = lotterySetting[RecruitType.LingShowSingle].MaxTimes
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local freeTimesId = lotterySetting[RecruitType.LingShowSingle].FreeTimes
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--是否超过每日最大上限
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if PrivilegeManager.GetPrivilegeUsedTimes(maxTimesId) < 10 then
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if PrivilegeManager.GetPrivilegeRemainValue(maxTimesId) < 10 then
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LogGreen("maxTimesId:"..maxTimesId.." times:"..PrivilegeManager.GetPrivilegeRemainValue(maxTimesId))
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PopupTipPanel.ShowTip(Language[11760])
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return
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end
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