【自选宝箱】按钮覆盖修改
parent
d7ac77375f
commit
dcc09321dd
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@ -115,10 +115,10 @@ function RewardBoxPanel:OnOpen(...)
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this.itemId = itemConfig[data[2]].Id
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this.itemId = itemConfig[data[2]].Id
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end
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end
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this.scroll.gameObject:GetComponent("RectTransform").sizeDelta = data[1] and Vector2.New(940, 880) or Vector2.New(940, 1000)
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this.scroll.gameObject:GetComponent("RectTransform").sizeDelta = #this.rewardGroup ~= 1 and Vector2.New(940, 880) or Vector2.New(940, 1000)
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this.scroll.gameObject:GetComponent("RectTransform").anchoredPosition = data[1] and Vector2.New(0, 415) or Vector2.New(0, 542.6)
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this.scroll.gameObject:GetComponent("RectTransform").anchoredPosition = #this.rewardGroup ~= 1 and Vector2.New(0, 415) or Vector2.New(0, 542.6)
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this.ScrollView.gameObject:GetComponent("RectTransform").sizeDelta = data[1] and Vector2.New(940, 900) or Vector2.New(940, 1000)
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this.ScrollView.gameObject:GetComponent("RectTransform").sizeDelta = #this.rewardGroup ~= 1 and Vector2.New(940, 900) or Vector2.New(940, 1000)
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Util.GetGameObject(this.gameObject,"bg/bg/huangtiao"):SetActive(not not data[1])
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Util.GetGameObject(this.gameObject,"bg/bg/huangtiao"):SetActive(#this.rewardGroup ~= 1)
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end
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end
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-- 打开,重新打开时回调
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-- 打开,重新打开时回调
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