[gm]======背包使用添加类型
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eacc6ef2f5
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@ -1119,7 +1119,11 @@ ItemType = {
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likeabilityItemChip = 35, --好感度物品碎片
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EquipChip = 36, --装备碎片
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GMzck =42, --gm直冲卡
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GMzcq=43,--gm真充卡
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GMzcq =43,--gm真充卡
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--GMzcq=44,--gm真充券
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GMxjk=44,--gm现金卡
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GMxck=45,--gm仙充卡
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GMxsZcq=46,--gm限时真充券
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GMBigZck =49, --gm直冲卡
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CommonChip=50,--通用碎片
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}
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@ -113,7 +113,10 @@ function BagResolveAnCompoundPanel:BindEvent()
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if itemData.itemConfig.ItemType == ItemType.Box
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or itemData.itemConfig.ItemType == ItemType.GMzck
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or itemData.itemConfig.ItemType == ItemType.GMBigZck
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or itemData.itemConfig.ItemType == ItemType.GMzcq then--宝箱
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or itemData.itemConfig.ItemType == ItemType.GMzcq
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or itemData.itemConfig.ItemType == ItemType.GMxck
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or itemData.itemConfig.ItemType == ItemType.GMxjk
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or itemData.itemConfig.ItemType == ItemType.GMxsZcq then--宝箱
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if compoundNum<compoundMaxNum then
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compoundNum=compoundNum+1
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this.ShowCompoundNumData(compoundNum)
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@ -155,7 +158,10 @@ function BagResolveAnCompoundPanel:BindEvent()
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elseif itemData.itemConfig.ItemType==ItemType.Box
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or itemData.itemConfig.ItemType == ItemType.GMzck
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or itemData.itemConfig.ItemType == ItemType.GMBigZck
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or itemData.itemConfig.ItemType == ItemType.GMzcq then
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or itemData.itemConfig.ItemType == ItemType.GMzcq
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or itemData.itemConfig.ItemType == ItemType.GMxck
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or itemData.itemConfig.ItemType == ItemType.GMxjk
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or itemData.itemConfig.ItemType == ItemType.GMxsZcq then
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if compoundNum>0 then
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local item={}
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local itemList = {}
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@ -347,7 +353,11 @@ function this.OnShowLayout3Data()
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elseif itemData.itemConfig.ItemType==ItemType.Box
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or itemData.itemConfig.ItemType == ItemType.GMzck
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or itemData.itemConfig.ItemType == ItemType.GMBigZck
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or itemData.itemConfig.ItemType == ItemType.GMzcq then--宝箱
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or itemData.itemConfig.ItemType == ItemType.GMzcq
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or itemData.itemConfig.ItemType == ItemType.GMxck
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or itemData.itemConfig.ItemType == ItemType.GMxjk
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or itemData.itemConfig.ItemType == ItemType.GMxsZcq
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then--宝箱
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this.nameText.text=Language[10194]
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this.btnCompoundText.text=Language[10195]
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local maxCompoundValue = itemData.num-- math.floor(itemData.num/itemData.itemConfig.UsePerCount)
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@ -499,7 +509,10 @@ function this.ShowCompoundNumData(value)
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elseif itemData.itemConfig.ItemType==ItemType.Box
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or itemData.itemConfig.ItemType == ItemType.GMzck
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or itemData.itemConfig.ItemType == ItemType.GMBigZck
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or itemData.itemConfig.ItemType == ItemType.GMzcq then
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or itemData.itemConfig.ItemType == ItemType.GMzcq
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or itemData.itemConfig.ItemType == ItemType.GMxck
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or itemData.itemConfig.ItemType == ItemType.GMxjk
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or itemData.itemConfig.ItemType == ItemType.GMxsZcq then
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this.numText.text= Language[10202]..value..Language[10200]..GetLanguageStrById(itemData.itemConfig.Name).."。"
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elseif itemData.itemConfig.ItemType==ItemType.TimeIsGold then--挂机奖励
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this.numText.text= Language[10202]..value..Language[10200]..GetLanguageStrById(itemData.itemConfig.Name).."。"
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@ -142,8 +142,10 @@ function RewardItemSingleShowPopup:BindEvent()
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elseif itemConfigData.ItemType == ItemType.Box
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or itemConfigData.ItemType == ItemType.GMzck
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or itemConfigData.ItemType == ItemType.GMBigZck
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or itemConfigData.ItemType == ItemType.GMzcq then
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LogError("1111111111111111111")
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or itemConfigData.ItemType == ItemType.GMzcq
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or itemConfigData.ItemType == ItemType.GMxck
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or itemConfigData.ItemType == ItemType.GMxjk
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or itemConfigData.ItemType == ItemType.GMxsZcq then
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local _itemData = BagManager.bagDatas[itemSid]
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if itemConfig[itemSid].UseType ~= 2 then
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UIManager.OpenPanel(UIName.BagResolveAnCompoundPanel, 4, _itemData, function()
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@ -362,7 +364,10 @@ function RewardItemSingleShowPopup:OnShow()
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elseif isBagPanel and (itemConfigData.ItemType == 10
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or itemConfigData.ItemType == ItemType.GMzck
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or itemConfigData.ItemType == ItemType.GMBigZck
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or itemConfigData.ItemType == ItemType.GMzcq) and func then--是否宝箱可使用
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or itemConfigData.ItemType == ItemType.GMzcq)
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or itemConfigData.ItemType == ItemType.GMxck
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or itemConfigData.ItemType == ItemType.GMxjk
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or itemConfigData.ItemType == ItemType.GMxsZcq and func then--是否宝箱可使用
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this.btnSure:SetActive(true)
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this.btnSureText.text = Language[10195]
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elseif isBagPanel and itemConfigData.ItemType == 12 and func then-- 改名卡
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