御兽斋=============屏蔽御兽斋入口及红点

dev_fengTi_And
PC-202302260912\Administrator 2023-07-06 16:36:34 +08:00
parent 65f0eac110
commit e56b1e3823
2 changed files with 23 additions and 19 deletions

View File

@ -27,6 +27,8 @@ function PokemonMainPanel:InitComponent()
this.btnShop = Util.GetGameObject(self.transform, "btnEndRoot/btnShop")
Util.GetGameObject(this.btnShop, "redPoint"):SetActive(false)
this.btnInfo = Util.GetGameObject(self.transform, "btnEndRoot/btnInfo")
--屏蔽御兽斋入口显示
this.btnInfo:SetActive(false)
this.btnInfoRed = Util.GetGameObject(this.btnInfo, "redPoint")
this.btnWarAddPro = Util.GetGameObject(self.transform, "btnEndRoot/btnWarAddPro")
Util.GetGameObject(this.btnWarAddPro, "redPoint"):SetActive(false)

View File

@ -538,25 +538,27 @@ end
--免费抽卡次数
function this.RefreshPokemonRecruitRedPoint()
local isOpen = ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.POKEMON)
if not isOpen then
return false
end
--获取免费次数
local currLottery= ConfigManager.GetConfigData(ConfigName.LotterySetting,RecruitType.LingShowSingle)
local freeTimesId=currLottery.FreeTimes
local freeTime = 0
if freeTimesId>0 then
freeTime= PrivilegeManager.GetPrivilegeRemainValue(freeTimesId)
end
local isFree = freeTime and freeTime >= 1
if isFree then
-- LogPink("免费抽卡次数true")
return true
else
-- LogPink("免费抽卡次数false")
return false
end
--屏蔽御兽斋红点
-- local isOpen = ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.POKEMON)
-- if not isOpen then
-- return false
-- end
-- --获取免费次数
-- local currLottery= ConfigManager.GetConfigData(ConfigName.LotterySetting,RecruitType.LingShowSingle)
-- local freeTimesId=currLottery.FreeTimes
-- local freeTime = 0
-- if freeTimesId>0 then
-- freeTime= PrivilegeManager.GetPrivilegeRemainValue(freeTimesId)
-- end
-- local isFree = freeTime and freeTime >= 1
-- if isFree then
-- -- LogPink("免费抽卡次数true")
-- return true
-- else
-- -- LogPink("免费抽卡次数false")
-- return false
-- end
return false
end
function this.PokemonChipRefresh()
CheckRedPointStatus(RedPointType.Pokemon_ChipCompound)