高级命石报错

onepiece_demo_arena
xiejun 2024-02-04 14:53:03 +08:00
parent 64b6b47414
commit e6b965c985
1 changed files with 4 additions and 4 deletions

View File

@ -82,9 +82,9 @@ function Gem:InitComponent()
local selectObj=Util.GetGameObject(tab,"select") local selectObj=Util.GetGameObject(tab,"select")
tabLab:GetComponent("Text").text = _TabData[index].name tabLab:GetComponent("Text").text = _TabData[index].name
local red=Util.GetGameObject(tab,"Redpot") local red=Util.GetGameObject(tab,"Redpot")
if index==2 then if index==1 then
red:SetActive(GemNewManager.CheckGemRed()) red:SetActive(GemNewManager.CheckGemRed())
elseif index==3 then elseif index==2 then
red:SetActive(GemNewManager.CheckSuperGemRed()) red:SetActive(GemNewManager.CheckSuperGemRed())
end end
selectObj:SetActive(status=="select") selectObj:SetActive(status=="select")
@ -277,9 +277,9 @@ function Gem:UpdatePanelData(_type)
if _type==1 then if _type==1 then
redList[_type+1]:SetActive(GemNewManager.CheckGemRed()) redList[_type]:SetActive(GemNewManager.CheckGemRed())
elseif _type==2 then elseif _type==2 then
redList[_type+1]:SetActive(GemNewManager.CheckSuperGemRed()) redList[_type]:SetActive(GemNewManager.CheckSuperGemRed())
end end
--按钮赋值 --按钮赋值
for n, m in ipairs(self.btns) do for n, m in ipairs(self.btns) do