主城屏蔽天书密卷入口

wangzhenxing 2022-11-14 16:16:50 +08:00
parent 4e0f854117
commit e7f973409e
2 changed files with 11 additions and 9 deletions

View File

@ -190,6 +190,7 @@ function this:InitComponent()
this.btnJumpServer = Util.GetGameObject(this.gameObject, "scene/layer4/btnJumpServer")
this.btnCompoundHero = Util.GetGameObject(this.gameObject, "scene/layer3/btnCompoundHero")
this.btnTianShuMiJuan = Util.GetGameObject(self.gameObject,"RightDown/btnTianShuMiJuan")
this.btnTianShuMiJuan:SetActive(false)
this.btnXingYunTanBao = Util.GetGameObject(this.gameObject, "bg/btnXingYunTanBao")
this.operateIcon = {
[FUNCTION_OPEN_TYPE.SHOP] = this:AddFuncItem(this.btnShangdian, 50),
@ -1408,7 +1409,8 @@ function this.InitFuncShow(funcType)
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.tianshumijuan) then
Util.SetGray(this.btnTianShuMiJuan,false)
else
Util.SetGray(this.btnTianShuMiJuan,true)
--屏蔽天书密卷入口 改成false
Util.SetGray(this.btnTianShuMiJuan,false)
end
--(百宝斋,点将台,锻器阁,化虚坛,竞技场,四元阵,灵兽山,送神祠,万象境)
if funcType then

View File

@ -7,14 +7,14 @@ local redPointList = {}
-- Tab管理器
local TabBox = require("Modules/Common/TabBox")
local tabs = {
[1] = { --神将
default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",tabName = Language[12274],
rpType = RedPointType.Hero_Fetter,funcType = -1,bg = "t_tianshumijuan_shengjiangditu",zi = "t_tianshumijuan_shenjiangpian_zi_zh",
},
[2] = { --魂印
default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",tabName = Language[12275],
rpType = RedPointType.SoulPrint_Fetter,funcType = FUNCTION_OPEN_TYPE.hunyin,bg = "t_tianshumijuan_hunyinditu",zi = "t_tianshumijuan_hunyingpian_zi_zh", --gamesetting.EquipSignUnlock
},
-- [1] = { --神将
-- default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",tabName = Language[12274],
-- rpType = RedPointType.Hero_Fetter,funcType = -1,bg = "t_tianshumijuan_shengjiangditu",zi = "t_tianshumijuan_shenjiangpian_zi_zh",
-- },
-- [2] = { --魂印
-- default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",tabName = Language[12275],
-- rpType = RedPointType.SoulPrint_Fetter,funcType = FUNCTION_OPEN_TYPE.hunyin,bg = "t_tianshumijuan_hunyinditu",zi = "t_tianshumijuan_hunyingpian_zi_zh", --gamesetting.EquipSignUnlock
-- },
[3] = { --灵兽
default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002", select = "r_hero_xuanze_001",tabName = Language[12276],
rpType = RedPointType.TianShuPokemon_Fetter,funcType = FUNCTION_OPEN_TYPE.POKEMON,bg = "t_tianshumijuan_lingshouditu",zi = "t_tianshumijuan_lingshoupian_zi_zh",