推进城 改为宇宙生成挑战

TCX_LongZhu
PC-202302260912\Administrator 2024-09-12 19:37:04 +08:00
parent 971ba9b2a5
commit e8a1bf84da
6 changed files with 8 additions and 8 deletions

View File

@ -111,8 +111,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -10.6, y: 779.29} m_AnchoredPosition: {x: 0, y: 779.29}
m_SizeDelta: {x: 391.32, y: 111.1} m_SizeDelta: {x: 533.5, y: 111.1}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &575112474 --- !u!222 &575112474
CanvasRenderer: CanvasRenderer:
@ -155,7 +155,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0 m_HorizontalOverflow: 0
m_VerticalOverflow: 0 m_VerticalOverflow: 0
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: "\u6D77\u4E0A\u593A\u5B9D" m_Text: "\u4EBA\u9020\u4EBA\u6311\u6218"
--- !u!114 &575112476 --- !u!114 &575112476
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -3069,7 +3069,7 @@ rankKingList={ [1] = { bgImage = "UI_hz_ls_47", name = "星数排行" ,rankType
[17] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.TASUILINGXIAO,activiteId = ActivityTypeDef.TaSuiLingXiao,isRankingMainPanelShow = 0,RankingListMainSortId = 20}, [17] = { bgImage = "", name = "排行榜" ,rankType = RANK_TYPE.TASUILINGXIAO,activiteId = ActivityTypeDef.TaSuiLingXiao,isRankingMainPanelShow = 0,RankingListMainSortId = 20},
--跨服(界面中) --跨服(界面中)
[18] = { bgImage = "", name = "鸟笼竞技场排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分 [18] = { bgImage = "", name = "鸟笼竞技场排行" ,rankType = RANK_TYPE.JUMPSERVER_HIGHTLADDER,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 21},--跨服排行版部分
[32] = { bgImage = "", name = "推进城排行" ,rankType = RANK_TYPE.QIJIESHILIAN_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分 [32] = { bgImage = "", name = "宇宙生存挑战排行" ,rankType = RANK_TYPE.QIJIESHILIAN_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
[33] = { bgImage = "", name = "空岛夺宝排行" ,rankType = RANK_TYPE.LINGMAIMIJING_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分 [33] = { bgImage = "", name = "空岛夺宝排行" ,rankType = RANK_TYPE.LINGMAIMIJING_RANK,activiteId = 0,isRankingMainPanelShow = 3,RankingListMainSortId = 0},--跨服排行版部分
--排行榜按钮中跨服排行 --排行榜按钮中跨服排行
[19] = { bgImage = "UI_hz_ls_47", name = Language[12097] ,rankType = RANK_TYPE.JUMPSERVER_FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 5,showBg="UI_hz_ls_54"}, [19] = { bgImage = "UI_hz_ls_47", name = Language[12097] ,rankType = RANK_TYPE.JUMPSERVER_FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 5,showBg="UI_hz_ls_54"},

View File

@ -59,7 +59,7 @@ function this.MakeAEmptyTeam(teamId)
elseif teamId == FormationTypeDef.FourElement_TAOIST then elseif teamId == FormationTypeDef.FourElement_TAOIST then
oTeam.teamName = "蛇道挑战"-- 3004 oTeam.teamName = "蛇道挑战"-- 3004
elseif teamId == FormationTypeDef.FORMATION_QIJIESHILIAN then elseif teamId == FormationTypeDef.FORMATION_QIJIESHILIAN then
oTeam.teamName = "推进城"-- 2101 oTeam.teamName = "宇宙生存挑战"-- 2101
elseif teamId == FormationTypeDef.GodsWayTower_Two_1 then elseif teamId == FormationTypeDef.GodsWayTower_Two_1 then
oTeam.teamName = "二队1"-- 2101 oTeam.teamName = "二队1"-- 2101
elseif teamId == FormationTypeDef.GodsWayTower_Two_2 then elseif teamId == FormationTypeDef.GodsWayTower_Two_2 then

View File

@ -2,7 +2,7 @@ require("Base/BasePanel")
local GeneralTreasurePanel = Inherit(BasePanel) local GeneralTreasurePanel = Inherit(BasePanel)
local itemnum = 0 local itemnum = 0
local LocalData = { local LocalData = {
[ActivityTypeDef.QiJieTreasure] = {itemId = 1242,hp = HELP_TYPE.QiJieTreasure,imgName = "q_qjsl_qjmb2",imgBg = "UI_hz_qj_18",unLockType = 4,Tips = "挑战推进城,提升秘宝等级,激活秘宝后还可领取额外奖励"},--七界秘宝 [ActivityTypeDef.QiJieTreasure] = {itemId = 1242,hp = HELP_TYPE.QiJieTreasure,imgName = "q_qjsl_qjmb2",imgBg = "UI_hz_qj_18",unLockType = 4,Tips = "挑战宇宙生存挑战,提升秘宝等级,激活秘宝后还可领取额外奖励"},--七界秘宝
} }
local id=0 local id=0
--初始化组件(用于子类重写) --初始化组件(用于子类重写)

View File

@ -75,7 +75,7 @@ local _ViewConfig = {
}, },
[PLAYER_INFO_VIEW_TYPE.QIJIESHILIAN] = { [PLAYER_INFO_VIEW_TYPE.QIJIESHILIAN] = {
formationType = FormationTypeDef.FORMATION_QIJIESHILIAN, formationType = FormationTypeDef.FORMATION_QIJIESHILIAN,
tip = "推进城阵容:", tip = "宇宙生存挑战阵容:",
isAddFriend = false, isAddFriend = false,
btnType = { btnType = {
-- {name = "切磋", func = 7}, -- {name = "切磋", func = 7},

View File

@ -31,7 +31,7 @@ local _ShopPage = {
}, },
[SHOP_PAGE.JUMPSERVER] = { -- 云游 [SHOP_PAGE.JUMPSERVER] = { -- 云游
default = "UI_hz_gonghui_32", lock = "UI_hz_gonghui_32", select = "UI_hz_gonghui_32", default = "UI_hz_gonghui_32", lock = "UI_hz_gonghui_32", select = "UI_hz_gonghui_32",
rpType = RedPointType.Shop_Page_Roam,name="推进城" rpType = RedPointType.Shop_Page_Roam,name="宇宙生存挑战"
}, },
[SHOP_PAGE.YUANSHEN] = { -- 元神 [SHOP_PAGE.YUANSHEN] = { -- 元神
default = "UI_hz_gonghui_33", lock = "UI_hz_gonghui_33", select = "UI_hz_gonghui_33",name="元神商店" default = "UI_hz_gonghui_33", lock = "UI_hz_gonghui_33", select = "UI_hz_gonghui_33",name="元神商店"