【活动】未开启的活动页签不再显示
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450e2b412b
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e8dd8f9bea
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@ -62,6 +62,9 @@ end
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-- 打开,重新打开时回调
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-- 打开,重新打开时回调
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function ActivityMainPanel:OnShow()
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function ActivityMainPanel:OnShow()
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orginLayer = self.sortingOrder
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orginLayer = self.sortingOrder
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if _CurPageIndex and _CurPageIndex > #tabs then
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_CurPageIndex = #tabs
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end
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this.PageTabCtrl:Init(this.tabbox.gameObject, tabs,_CurPageIndex)
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this.PageTabCtrl:Init(this.tabbox.gameObject, tabs,_CurPageIndex)
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end
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end
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@ -436,10 +436,12 @@ function this.GetActivityTableDataByPageInde(pageIndex)
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local configs = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityGroups,"PageType",pageIndex)
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local configs = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityGroups,"PageType",pageIndex)
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for i = 1 , #configs do
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for i = 1 , #configs do
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if configs[i].ActiveType > 0 then
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if configs[i].ActiveType > 0 then
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if ActivityGiftManager.IsActivityTypeOpen(configs[i].ActiveType) then
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if not activityDic[configs[i].ActiveType] then
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if not activityDic[configs[i].ActiveType] then
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activityDic[configs[i].ActiveType] = configs[i]
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activityDic[configs[i].ActiveType] = configs[i]
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table.insert(activityGroupsData,configs[i])
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table.insert(activityGroupsData,configs[i])
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end
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end
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end
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elseif configs[i].FunType > 0 then
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elseif configs[i].FunType > 0 then
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if not activityDic[configs[i].FunType] then
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if not activityDic[configs[i].FunType] then
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functionDic[configs[i].FunType] = configs[i]
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functionDic[configs[i].FunType] = configs[i]
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