Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
commit
eb6a0c5dde
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@ -1771,6 +1771,7 @@ function this.RequestUserForceChange(teamId, func)
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data.teamId = teamId
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local msg = data:SerializeToString()
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Network:SendMessageWithCallBack(MessageTypeProto_pb.USER_FORCE_CHANGE_REQUEST, MessageTypeProto_pb.USER_FORCE_CHANGE_RESPONSE, msg, function()
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CheckRedPointStatus(RedPointType.Practice_Cultivation)
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if func then
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func()
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end
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@ -309,7 +309,7 @@ function RewardEquipSingleShowPopup2:OnShow()
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_homeProList[index]:GetComponent("Text").text = GetLanguageStrById(proConfigData.Info)
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local sText = Util.GetGameObject(_homeProList[index], "curProVale"):GetComponent("Text")
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sText.text = "+"..GetPropertyFormatStr(proConfigData.Style, power)
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Util.GetGameObject(sText.gameObject, "homeValue"):GetComponent("Text").text = string.format("(摘星阁加持:%s",num).."%)"--摘星阁加持文字显示位置
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Util.GetGameObject(sText.gameObject, "homeValue"):GetComponent("Text").text = string.format("(%s",num).."%)"--摘星阁加持文字显示位置
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end
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end
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end
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@ -577,6 +577,7 @@ function RewardItemPopup:RedCheckFuns()
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CheckRedPointStatus(RedPointType.XunBaoMiZong)
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CheckRedPointStatus(RedPointType.Gem)
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CheckRedPointStatus(RedPointType.HomeLand)
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CheckRedPointStatus(RedPointType.Practice)
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end
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--界面销毁时调用(用于子类重写)
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