修改bug

onepiece_demo_arena
xiejun 2023-08-16 10:49:55 +08:00
parent 636a7bc3eb
commit edebfb4d63
1 changed files with 4 additions and 4 deletions

View File

@ -77,9 +77,9 @@ function PlayerView:onCreate(go, role, position, root)
end
self.livePath = GetResourcePath(live)
self.livePath2=GetResourcePath(HeroConfig[role.roleData.roleId].Painting)
if role.roleData.roleId==10016 or role.roleData.roleId== 21063 then
self.livePath2=GetResourcePath(HeroConfig[role.roleData.roleId].Painting)
end
-- if role.roleData.roleId==10016 or role.roleData.roleId== 21063 then
-- self.livePath2=GetResourcePath(HeroConfig[role.roleData.roleId].Painting)
-- end
end
self.play_liveScale = RoleConfig[roleId].play_liveScale
self.enemy_liveScale = RoleConfig[roleId].enemy_liveScale
@ -198,7 +198,7 @@ function PlayerView:onCreate(go, role, position, root)
-- self.liveRender.gameObject:SetActive(true)
-- self.liveRender.material:SetInt("_IsMask", 1)
-- casting技能立绘
LogRed("painting=="..self.livePath2)
self.RoleLiveGO2 = poolManager:LoadLive(self.livePath2, go.transform.parent, Vector3.one, Vector3.zero)
self.RoleLiveGO2.transform:SetParent(self.RootPanel.mySkillCastRoot.transform)
self.RoleLiveGO2.transform.localScale = Vector3.one * self.enemy_liveScale -- * 0.75--* 1.5