【每日豪礼】金钱数量走表

dev_chengFeng
gaoxin 2021-04-08 20:10:25 +08:00
parent 4a3d61b159
commit effab48074
1 changed files with 1 additions and 5 deletions

View File

@ -17,10 +17,6 @@ local rechargeBgDef = {
[4] = "r_mrcz_zi_4_zh", [4] = "r_mrcz_zi_4_zh",
} }
local rechargeNum = {
[MoneyType.RMB] = 18,
[MoneyType.USD] = 3,
}
local cursortingOrder local cursortingOrder
local isFirstOpen = false local isFirstOpen = false
function DailyRechargePanel:InitComponent() function DailyRechargePanel:InitComponent()
@ -45,7 +41,7 @@ function DailyRechargePanel:InitComponent()
if not self.moneyNum then if not self.moneyNum then
self.moneyNum = SubUIManager.Open(SubUIConfig.MoneyNumView, Util.GetGameObject(self.transform,"frame/bg/descbg").transform, self.moneyNum = SubUIManager.Open(SubUIConfig.MoneyNumView, Util.GetGameObject(self.transform,"frame/bg/descbg").transform,
rechargeNum[MoneyUtil.MT], MoneyNumViewType.Image_Horizontal, "LevelFont", 42, 1, Vector2.New(60, 100), Vector2.New(20, 0), MoneyNumViewImageType.Big_1) math.round(MoneyUtil.GetMoney(18)), MoneyNumViewType.Image_Horizontal, "LevelFont", 42, 1, Vector2.New(60, 100), Vector2.New(20, 0), MoneyNumViewImageType.Big_1)
end end
self.moneyNum:SetOffsetPosition(Vector2.New(480, -90)) self.moneyNum:SetOffsetPosition(Vector2.New(480, -90))
self.moneyNum:SetOffsetRotation(Vector3.New(0, 0, -10)) self.moneyNum:SetOffsetRotation(Vector3.New(0, 0, -10))