tcx_xiyou_yueNan
zhangjiannan 2025-04-08 20:10:28 +08:00
parent e86efd8c38
commit f1b7ee0b59
3 changed files with 58 additions and 39 deletions

View File

@ -44,6 +44,7 @@ SDKSubMitType = {
TYPE_RESOURCE_purchase_total = 108,
--新埋点
TYPE_demon_crystal_under_100 = 1001,
TYPE_click_recharge_package = 1002,
TYPE_CUSTOM = 1000
}
@ -2761,7 +2762,11 @@ FacePanelType = {
silnigshilian = 18, --四灵试炼
redTreasure = 19, --红色品质宝物推送礼包
jingjishilian = 20, --
XunXianZhaoMu = 21 -- 寻仙招募
XunXianZhaoMu = 21, -- 寻仙招募
XinTanchuang_1 = 101, -- 寻仙招募
XinTanchuang_2 = 102, -- 寻仙招募
XinTanchuang_3 = 103, -- 寻仙招募
XinTanchuang_4 = 104, -- 寻仙招募
}
--迷宫寻宝条件类型
FindTreasureNeedType = {

View File

@ -442,7 +442,9 @@ function this.RequestServerList(userId, callback)
LoginRoot_Url, userId, LoginRoot_Channel, LoginRoot_SubChannel, SERVER_VERSION)
LogError("获取服务器列表url" .. url)
SubmitExtraData({ type = SDKSubMitType.TYPE_GETSERVERLIST })
HttpManager:SendGetHttp(url, callback, nil, nil, nil)
HttpManager:SendGetHttp(url, callback, nil, nil, function(msg)
SubmitExtraData({ type = SDKSubMitType.TYPE_CUSTOM, roleLevelUpTime = "get_server_list_error" })
end)
end)
--用户协议,隐私政策
@ -708,44 +710,44 @@ function this.ExecuteLoading()
--[[[29] =]] function()
NetManager.RankFirstRequest({ 3, 22, 20, 4, 21 }, { 0, 0, 0, 0, 20 }, LoadingPanel
.OnStep)
end, -- 排行榜数据
--[[[30] =]] function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
--[[[31] =]] function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
--[[[32] =]] function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
--[[[33] =]] function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
--[[[34] =]] function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
--[[[35] =]] function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
--[[[35] =]] function() NetManager.GetChallengeCopyInfo(LoadingPanel.OnStep) end, --挑战副本
--[[[36] =]] function() MonsterCampManager.SetMyHelpHeroData(nil, nil, LoadingPanel.OnStep) end, --助战神将
--[[[37] =]] function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
end, -- 排行榜数据
--[[[30] =]] function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
--[[[31] =]] function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
--[[[32] =]] function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
--[[[33] =]] function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
--[[[34] =]] function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
--[[[35] =]] function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
--[[[35] =]] function() NetManager.GetChallengeCopyInfo(LoadingPanel.OnStep) end, --挑战副本
--[[[36] =]] function() MonsterCampManager.SetMyHelpHeroData(nil, nil, LoadingPanel.OnStep) end, --助战神将
--[[[37] =]] function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
--[--[[38] =]]function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --天枢密卷
--[[[39] =]] function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end, --无尽英雄数据
--[[[40] =]] function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end, --无尽密保
--[[[41] =]] function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
--[[[42] =]] function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
--[[[43] =]] function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
--[[[44] =]] function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
--[[[45] =]] function() NetManager.BeautyBagWishEquipRequest(nil, LoadingPanel.OnStep) end, --心愿魂印
--[[[46] =]] function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
--[[[47] =]] function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
--[[[48] =]] function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
--[[[49] =]] function() NetManager.CrossYuXuLunDaoGetInfoRequest(2, LoadingPanel.OnStep) end, --玉虚论道红点
--[[[50] =]] function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
--[[[51] =]] function() NetManager.GetTransformationRequest(LoadingPanel.OnStep) end, --身外化身
--[[[52] =]] function() NetManager.GetLingMaiInfoRequest(0, LoadingPanel.OnStep) end, --灵脉秘境
--[[[53] =]] function() NetManager.SendGetTailsmanSoulData(LoadingPanel.OnStep) end, --法宝之灵
--[[[54] =]] --function() NetManager.RequestArenaRankData(1,LoadingPanel.OnStep) end, --获取竞技场数据
--[[[55] =]] function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
--[[[56] =]] function() NetManager.ExplorerMapInfoRequest(LoadingPanel.OnStep) end, --灵脉秘境
--[[[57] =]] function() CommonActPageManager.GetPowerRicePower(LoadingPanel.OnStep) end, --战力冲刺
--[[[58] =]] function() NetManager.RequestMagicSoldierInfo(LoadingPanel.OnStep) end, --神兵
--[[[59] =]] function() NetManager.GemNewInfoRequest(LoadingPanel.OnStep) end, --新命石
--[[[60] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
--[[[61] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end, --特训信息
--[[[62] =]] function() NetManager.NewArenaResetRequest(LoadingPanel.OnStep) end, -- 竞技场
--[[[63] =]] function() NetManager.GetNewArenaInfoRequest(LoadingPanel.OnStep) end, -- 竞技场
--[[[64] =]] function() NetManager.GetSoldiersInfoRequest(LoadingPanel.OnStep) end, --小兵
--[[[65] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
--[[[39] =]] function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end, --无尽英雄数据
--[[[40] =]] function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end, --无尽密保
--[[[41] =]] function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
--[[[42] =]] function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
--[[[43] =]] function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
--[[[44] =]] function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
--[[[45] =]] function() NetManager.BeautyBagWishEquipRequest(nil, LoadingPanel.OnStep) end, --心愿魂印
--[[[46] =]] function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
--[[[47] =]] function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
--[[[48] =]] function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
--[[[49] =]] function() NetManager.CrossYuXuLunDaoGetInfoRequest(2, LoadingPanel.OnStep) end, --玉虚论道红点
--[[[50] =]] function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
--[[[51] =]] function() NetManager.GetTransformationRequest(LoadingPanel.OnStep) end, --身外化身
--[[[52] =]] function() NetManager.GetLingMaiInfoRequest(0, LoadingPanel.OnStep) end, --灵脉秘境
--[[[53] =]] function() NetManager.SendGetTailsmanSoulData(LoadingPanel.OnStep) end, --法宝之灵
--[[[54] =]] --function() NetManager.RequestArenaRankData(1,LoadingPanel.OnStep) end, --获取竞技场数据
--[[[55] =]] function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
--[[[56] =]] function() NetManager.ExplorerMapInfoRequest(LoadingPanel.OnStep) end, --灵脉秘境
--[[[57] =]] function() CommonActPageManager.GetPowerRicePower(LoadingPanel.OnStep) end, --战力冲刺
--[[[58] =]] function() NetManager.RequestMagicSoldierInfo(LoadingPanel.OnStep) end, --神兵
--[[[59] =]] function() NetManager.GemNewInfoRequest(LoadingPanel.OnStep) end, --新命石
--[[[60] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
--[[[61] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end, --特训信息
--[[[62] =]] function() NetManager.NewArenaResetRequest(LoadingPanel.OnStep) end, -- 竞技场
--[[[63] =]] function() NetManager.GetNewArenaInfoRequest(LoadingPanel.OnStep) end, -- 竞技场
--[[[64] =]] function() NetManager.GetSoldiersInfoRequest(LoadingPanel.OnStep) end, --小兵
--[[[65] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
--[[[66] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end,
--[[[67] =]] function() NetManager.QueryBookImageRequest(6, LoadingPanel.OnStep) end,
--[[[68] =]] function() NetManager.QueryBookImageRequest(7, LoadingPanel.OnStep) end,

View File

@ -355,6 +355,18 @@ function this.UpdateRankInfo(go, data)
elseif rankType == RANK_TYPE.UpStar or rankType == RANK_TYPE.UpStar2 then
infoTxt.gameObject:SetActive(true)
infoTxt.text = Language[11932] .. data.rankInfo.param1
elseif rankType == RANK_TYPE.DaijinquanRank then
infoTxt.gameObject:SetActive(true)
infoTxt.text = GetLanguageStrById("代金券")..":" .. data.rankInfo.param1
elseif rankType == RANK_TYPE.YingxiongRank then
infoTxt.gameObject:SetActive(true)
infoTxt.text = GetLanguageStrById("次数:") .. data.rankInfo.param1
elseif rankType == RANK_TYPE.FabaoRank then
infoTxt.gameObject:SetActive(true)
infoTxt.text = GetLanguageStrById("次数:") .. data.rankInfo.param1
elseif rankType == RANK_TYPE.XunxianRank then
infoTxt.gameObject:SetActive(true)
infoTxt.text = GetLanguageStrById("次数:") .. data.rankInfo.param1
end