法宝修改

TCX_dev_realOne_master
PC-202302260912\Administrator 2023-11-29 17:23:24 +08:00
parent fb86086df5
commit fb516a6b99
1 changed files with 47 additions and 17 deletions

View File

@ -5174,7 +5174,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 158.98999, y: 58.130005}
m_SizeDelta: {x: 925.79, y: 58.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7538470485180743756
CanvasRenderer:
@ -5191,7 +5191,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 254175872749920264}
m_Enabled: 0
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
@ -5204,7 +5204,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 0d3c780efce4ada4db6993deef309b76, type: 3}
m_Sprite: {fileID: 21300000, guid: 66bbab0812b3c0c47849ca9e06509e53, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -10062,7 +10062,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 121.5, y: -29.399994}
m_AnchoredPosition: {x: 139, y: -41}
m_SizeDelta: {x: 158.98999, y: 58.130005}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3372308225480443206
@ -14863,8 +14863,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 2.6000366, y: -1.4599609}
m_SizeDelta: {x: 119.74, y: 30}
m_AnchoredPosition: {x: -354, y: 0}
m_SizeDelta: {x: 119.74, y: 58}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5935193936721369332
CanvasRenderer:
@ -14887,7 +14887,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0.7607844, b: 0.5019608, a: 1}
m_Color: {r: 0.9882353, g: 0.7019608, b: 0.2901961, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -15170,7 +15170,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.07058824, g: 0.62352943, b: 0.07058824, a: 1}
m_Color: {r: 0.023529414, g: 0.8352942, b: 0.011764707, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -25972,7 +25972,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0.7607844, b: 0.5019608, a: 1}
m_Color: {r: 0.91372555, g: 0.8470589, b: 0.7372549, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -35678,7 +35678,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.45098042, g: 0.27058825, b: 0.039215688, a: 1}
m_Color: {r: 0.9215687, g: 0.8705883, b: 0.7803922, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -45405,6 +45405,7 @@ GameObject:
m_Component:
- component: {fileID: 762213328783212756}
- component: {fileID: 5633617524614080011}
- component: {fileID: 1500440930935773635}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
@ -45429,8 +45430,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 78.80002, y: -27.800003}
m_SizeDelta: {x: 158.98999, y: 58.130005}
m_AnchoredPosition: {x: 462.35, y: -27.800003}
m_SizeDelta: {x: 925.79, y: 58.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5633617524614080011
CanvasRenderer:
@ -45440,6 +45441,35 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6241188259684678840}
m_CullTransparentMesh: 0
--- !u!114 &1500440930935773635
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6241188259684678840}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 66bbab0812b3c0c47849ca9e06509e53, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &6345653094832016293
GameObject:
m_ObjectHideFlags: 0
@ -50572,7 +50602,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 516.9501, y: -727.6}
m_AnchoredPosition: {x: 516.9501, y: -726}
m_SizeDelta: {x: 924.7, y: 473.2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1781372147787460381
@ -50708,7 +50738,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0.7607844, b: 0.5019608, a: 1}
m_Color: {r: 0.6745098, g: 0.627451, b: 0.5529412, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -60812,8 +60842,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 2.6000366, y: -1.4599609}
m_SizeDelta: {x: 119.74, y: 30}
m_AnchoredPosition: {x: -354, y: 0}
m_SizeDelta: {x: 119.74, y: 58}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8346345586806667356
CanvasRenderer:
@ -60836,7 +60866,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0.7607844, b: 0.5019608, a: 1}
m_Color: {r: 0.98823535, g: 0.7019608, b: 0.2901961, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls: