Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev

dev_chengFeng
zhangqiang 2021-03-30 10:28:12 +08:00
commit fb57fc97d8
1 changed files with 13 additions and 9 deletions

View File

@ -1188,17 +1188,21 @@ function this.RefreshActivityBtn(context)
if v.ActiveType > 0 and v.ActiveType == context.type then
local activityId = ActivityGiftManager.IsActivityTypeOpen(v.ActiveType)
if activityId and activityId > 0 and ActivityGiftManager.IsQualifiled(v.ActiveType) then
activityTabs[k].go.gameObject:SetActive(context.status == 1)
elseif v.FunType and v.FunType == 41 then
if v.FunType and v.FunType == 41 then
activityTabs[k].go.gameObject:SetActive(DailyRechargeManager.GetDailyRechargeExist())
else
activityTabs[k].go.gameObject:SetActive(context.status == 1)
end
else
activityTabs[k].go.gameObject:SetActive(false)
end
elseif v.FunType > 0 and v.FunType == context.type then
if ActTimeCtrlManager.SingleFuncState(v.FunType) then
activityTabs[k].go.gameObject:SetActive(context.status == 1)
elseif v.FunType and v.FunType == 41 then
if v.FunType and v.FunType == 41 then
activityTabs[k].go.gameObject:SetActive(DailyRechargeManager.GetDailyRechargeExist())
else
activityTabs[k].go.gameObject:SetActive(context.status == 1)
end
else
activityTabs[k].go.gameObject:SetActive(false)
end