[战斗] 266被动修改
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8a87f0a8a2
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fee4501004
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@ -5306,7 +5306,9 @@ local passivityList = {
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local ele=args[1]
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local v1=args[2]
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local passiveBeBeDamage=function(damagingFunc, defRole, damage, skill)
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if not skill then
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return
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end
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local list = RoleManager.Query(function(v) return role.camp == v.camp end)
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local num=0
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for _, r in pairs(list) do
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