miduo_client/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base
zhangqiang e763e54799 Merge branch 'china/dev-c' into china_fightLevel
# Conflicts:
#	Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
#	Assets/ManagedResources/~Lua/Data/ConfigData.lua
#	Assets/ManagedResources/~Lua/Data/UIData.lua
#	Assets/ManagedResources/~Lua/Message/CommonProto_pb.lua
#	Assets/ManagedResources/~Lua/Message/MessageTypeProto_pb.lua
#	Assets/ManagedResources/~Lua/Modules/Net/IndicationManager.lua
#	Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
2021-05-17 11:04:01 +08:00
..
BattleEvent.lua [战斗]========= 放逐后的buff刷新修改,放逐后的被动触发屏蔽,控制类buff 叠层逻辑修改 2021-03-26 14:40:23 +08:00
BattleEvent.lua.meta
Buff.lua [战斗]=========被动增加 316-321 2021-05-13 11:24:35 +08:00
Buff.lua.meta
Effect.lua [战斗]==============添加效果127 任务初始化时被动排序 2021-03-24 16:50:55 +08:00
Effect.lua.meta
EffectCaster.lua 【战斗】=======解决放逐目标有不灭不会被选中;解决只剩放逐目标攻击动画异常问题 2021-03-26 16:50:49 +08:00
EffectCaster.lua.meta 【战斗】灵兽战斗逻辑同步 2020-11-01 16:17:26 +08:00
Passivity.lua Merge branch 'china/dev-c' into china_fightLevel 2021-05-17 11:04:01 +08:00
Passivity.lua.meta
Random.lua 中文表导出提交 2020-08-25 15:46:38 +08:00
Random.lua.meta