miduo_client/Assets/ManagedResources/~Lua/Modules/Operating/QianKunBox.lua

60 lines
1.7 KiB
Lua

local QianKunBox = quick_class("QianKunBox")
function QianKunBox:ctor(mainPanel, gameObject)
self.mainPanel = mainPanel
self.gameObject = gameObject
self:InitComponent(gameObject)
self:BindEvent()
end
function QianKunBox:InitComponent(gameObject)
--leftUp
self.leftUp = Util.GetGameObject(gameObject,"leftUp")
self.leftUpTime = Util.GetGameObject(self.leftUp,"tips/tips2/time"):GetComponent("Text")
self.btnHelp= Util.GetGameObject(self.leftUp,"btnHelp")
--rightUp
self.rightUp = Util.GetGameObject(gameObject,"rightUp")
self.btnReward = Util.GetGameObject(self.rightUp,"reward")
self.btnStore = Util.GetGameObject(self.rightUp,"store")
--center
self.center = Util.GetGameObject(gameObject,"center")
--bottom
self.bottom = Util.GetGameObject(gameObject,"bottom")
self.btnOne = Util.GetGameObject(self.bottom,"btnOne")
self.btnTime = Util.GetGameObject(self.bottom,"btnOne/di/time"):GetComponent("Text")
self.btnTen = Util.GetGameObject(self.bottom,"btnTen")
self.limit = Util.GetGameObject(self.bottom,"limit")
end
function QianKunBox:BindEvent()
Util.AddClick(self.btnHelp,function()
LogBlue("帮助按钮")
end)
Util.AddClick(self.btnReward,function()
LogBlue("奖励")
end)
Util.AddClick(self.btnStore,function()
LogBlue("魂印商店")
end)
Util.AddClick(self.btnOne,function()
LogBlue("单抽")
end)
Util.AddClick(self.btnTen,function()
LogBlue("十连")
end)
end
function QianKunBox:OnShow()
self.gameObject:SetActive(true)
end
function QianKunBox:OnHide()
self.gameObject:SetActive(false)
end
function QianKunBox:OnDestroy()
end
return QianKunBox