26 lines
610 B
Lua
26 lines
610 B
Lua
require "class"
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require "Common/Debug"
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require "Common/functions"
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require "Common/define"
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require "Common/EventManager"
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require "Common/BitMath"
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require "Extends/TableEx"
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require "Extends/StringEx"
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require "Extends/MathEx"
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require "Framework/Framework"
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require "Common/LanguageManager"
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require "Common/Language"
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require "Framework/Manager/SubUIManager"
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require "Common/GlobalDefine"
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json = require "cjson"
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Event = require "events"
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U3d=UnityEngine
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WWW = UnityEngine.WWW;
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GameEventHandler=GameLogic.GameEventHandler
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UpdateManager=GameLogic.UpdateManager
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SpriteLoader = require("Modules.Common.SpriteLoader") |