miduo_client/Assets/Source/Generate/UITweenSpringWrap.cs

305 lines
6.9 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UITweenSpringWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UITweenSpring), typeof(UnityEngine.MonoBehaviour));
L.RegFunction("LerpMomentum", LerpMomentum);
L.RegFunction("Rebound", Rebound);
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("MomentumAmount", get_MomentumAmount, set_MomentumAmount);
L.RegVar("Strength", get_Strength, set_Strength);
L.RegVar("IsUseCallBack", get_IsUseCallBack, set_IsUseCallBack);
L.RegVar("Momentum", get_Momentum, set_Momentum);
L.RegVar("OnUpdate", get_OnUpdate, set_OnUpdate);
L.RegVar("OnMoveEnd", get_OnMoveEnd, set_OnMoveEnd);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int LerpMomentum(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UITweenSpring obj = (UITweenSpring)ToLua.CheckObject<UITweenSpring>(L, 1);
UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
obj.LerpMomentum(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Rebound(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
UITweenSpring obj = (UITweenSpring)ToLua.CheckObject<UITweenSpring>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
obj.Rebound(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_MomentumAmount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
float ret = obj.MomentumAmount;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index MomentumAmount on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Strength(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
float ret = obj.Strength;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index Strength on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_IsUseCallBack(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
bool ret = obj.IsUseCallBack;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsUseCallBack on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Momentum(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
UnityEngine.Vector3 ret = obj.Momentum;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index Momentum on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_OnUpdate(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
CallBack<UnityEngine.Vector3> ret = obj.OnUpdate;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnUpdate on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_OnMoveEnd(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
CallBack ret = obj.OnMoveEnd;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnMoveEnd on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_MomentumAmount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.MomentumAmount = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index MomentumAmount on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_Strength(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.Strength = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index Strength on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_IsUseCallBack(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.IsUseCallBack = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsUseCallBack on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_Momentum(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
obj.Momentum = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index Momentum on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_OnUpdate(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
CallBack<UnityEngine.Vector3> arg0 = (CallBack<UnityEngine.Vector3>)ToLua.CheckDelegate<CallBack<UnityEngine.Vector3>>(L, 2);
obj.OnUpdate = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnUpdate on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_OnMoveEnd(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UITweenSpring obj = (UITweenSpring)o;
CallBack arg0 = (CallBack)ToLua.CheckDelegate<CallBack>(L, 2);
obj.OnMoveEnd = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnMoveEnd on a nil value");
}
}
}