2019-01-11 19:28:40 +08:00
|
|
|
|
|
2018-12-27 17:56:49 +08:00
|
|
|
|
package com.ljsd.jieling.protocols;
|
|
|
|
|
|
|
|
|
|
option optimize_for = SPEED;
|
|
|
|
|
|
2019-01-17 20:46:03 +08:00
|
|
|
|
// 嵌套的proto 必须在当前 proto 之前声明
|
|
|
|
|
|
2019-01-22 16:29:16 +08:00
|
|
|
|
message ErrorResponse{
|
|
|
|
|
optional int32 errCode =1 ; // 错误码,默认为0
|
|
|
|
|
optional string errMsg =2 ; // 错误信息
|
|
|
|
|
}
|
|
|
|
|
|
2019-01-04 15:08:41 +08:00
|
|
|
|
message Player{
|
|
|
|
|
optional int32 uid = 1;
|
2019-01-15 14:15:23 +08:00
|
|
|
|
optional string nickName = 2;
|
2019-01-04 15:08:41 +08:00
|
|
|
|
optional int32 level = 3;
|
|
|
|
|
optional int32 exp = 4;
|
|
|
|
|
optional int32 vipLevel = 5;
|
|
|
|
|
optional string familyId = 6;
|
|
|
|
|
optional string head = 7;
|
2019-01-23 10:26:05 +08:00
|
|
|
|
optional int32 curMapId = 8;
|
2019-02-14 17:53:16 +08:00
|
|
|
|
optional int32 workLevel = 9; // 工坊等级
|
|
|
|
|
optional int32 workExp = 10; // 工坊经验
|
2019-01-04 15:08:41 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
message Item{
|
2019-01-16 10:48:20 +08:00
|
|
|
|
optional int32 itemId = 1;
|
|
|
|
|
optional int32 itemNum = 2;
|
2019-01-16 16:20:04 +08:00
|
|
|
|
optional int32 endingTime = 3;
|
2019-01-04 15:08:41 +08:00
|
|
|
|
}
|
|
|
|
|
|
2019-01-26 12:49:43 +08:00
|
|
|
|
message Buff{
|
|
|
|
|
optional int32 buffId = 1;
|
|
|
|
|
}
|
|
|
|
|
|
2019-01-18 17:36:20 +08:00
|
|
|
|
|
|
|
|
|
message SpecialEffects{
|
|
|
|
|
optional int32 specialId = 1;
|
|
|
|
|
repeated int32 effects = 2;
|
|
|
|
|
}
|
|
|
|
|
|
2019-01-17 20:46:03 +08:00
|
|
|
|
message Equip{
|
|
|
|
|
optional string id = 1;
|
|
|
|
|
optional int32 equipId = 2;
|
2019-01-18 17:36:20 +08:00
|
|
|
|
optional int32 mainAttribute = 3;
|
|
|
|
|
repeated int32 attributeList = 4;
|
|
|
|
|
optional SpecialEffects specialEffects = 5;
|
2019-01-17 20:46:03 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2019-01-04 15:08:41 +08:00
|
|
|
|
message Hero{
|
|
|
|
|
optional string id = 1;
|
|
|
|
|
optional int32 heroId = 2;
|
2019-01-18 17:36:20 +08:00
|
|
|
|
optional int32 level = 3;
|
2019-01-25 14:23:01 +08:00
|
|
|
|
optional int32 breakId = 4;
|
2019-01-04 15:08:41 +08:00
|
|
|
|
optional int32 star = 5;
|
2019-01-18 17:36:20 +08:00
|
|
|
|
optional int32 skinId = 6;
|
|
|
|
|
|
2019-01-22 14:39:33 +08:00
|
|
|
|
repeated int32 skillIdList = 7;
|
|
|
|
|
repeated string equipIdList = 8;
|
2019-01-25 12:05:45 +08:00
|
|
|
|
optional int32 actionPower = 9 ; //行动力
|
|
|
|
|
optional int32 createTime = 10; //入手时间
|
2019-01-04 15:08:41 +08:00
|
|
|
|
}
|
|
|
|
|
|
2019-01-25 18:27:33 +08:00
|
|
|
|
message HeroFightInfo {
|
|
|
|
|
optional Hero hero = 1;
|
|
|
|
|
optional float attack = 2;
|
|
|
|
|
optional float physicalDefence = 3;
|
|
|
|
|
optional float magicDefence = 4;
|
|
|
|
|
optional float hp = 5;
|
|
|
|
|
optional float speed = 6;
|
|
|
|
|
}
|
|
|
|
|
|
2019-01-26 12:49:43 +08:00
|
|
|
|
message EventBehaviorValues{
|
|
|
|
|
repeated int32 behaviorValues = 1;
|
|
|
|
|
}
|
|
|
|
|
// 事件行为结果
|
|
|
|
|
message EventBehaviorCommon{
|
|
|
|
|
// 行为类型
|
|
|
|
|
optional int32 behaviorType = 1;
|
|
|
|
|
// 行为参数
|
|
|
|
|
repeated EventBehaviorValues eventBehaviorValues = 2;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2019-01-07 20:03:29 +08:00
|
|
|
|
// 地图每个格子的信息
|
2019-01-04 15:08:41 +08:00
|
|
|
|
message Cell{
|
2019-01-07 20:03:29 +08:00
|
|
|
|
// 格子id
|
2019-01-04 15:08:41 +08:00
|
|
|
|
optional int32 cellId = 1;
|
2019-01-26 12:49:43 +08:00
|
|
|
|
// mapPointConfig id
|
|
|
|
|
optional int32 pointId = 2;
|
|
|
|
|
// eventPointConfig id
|
|
|
|
|
optional int32 eventId = 3;
|
2019-01-04 15:08:41 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
message Mission{
|
|
|
|
|
optional string id = 1;
|
|
|
|
|
optional int32 itemId = 2;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2019-01-17 20:46:03 +08:00
|
|
|
|
message Mail{
|
2019-01-23 18:40:59 +08:00
|
|
|
|
optional string mailId = 1;
|
|
|
|
|
optional int32 state = 2; //0:未读 1:已读取 2: 未领取 3 已领取
|
|
|
|
|
optional string head = 3;
|
|
|
|
|
optional string content = 4;
|
|
|
|
|
optional string mailItem = 5; //附件
|
|
|
|
|
optional int32 sendTime = 6;
|
|
|
|
|
optional int32 effectiveTime = 7; // 秒 0:永久有效
|
|
|
|
|
optional string sendName = 8 ; //发送者名字
|
|
|
|
|
optional int32 mailType = 9; //邮件类型 1:系统邮件 2:idip 业务邮件
|
|
|
|
|
|
2019-01-04 15:08:41 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
message Family{
|
|
|
|
|
optional string id = 1;
|
|
|
|
|
}
|
2018-12-27 17:56:49 +08:00
|
|
|
|
|
2019-01-22 09:50:34 +08:00
|
|
|
|
message Drop{
|
|
|
|
|
repeated Item itemlist = 1;
|
|
|
|
|
repeated Equip equipId = 2;
|
|
|
|
|
repeated Hero Hero = 3;
|
|
|
|
|
}
|
2019-01-22 16:13:06 +08:00
|
|
|
|
|
|
|
|
|
message GMCommand{
|
2019-01-24 17:20:45 +08:00
|
|
|
|
optional string command =1 ; // 指令字符串 type#prarm1#param2
|
2019-01-22 16:13:10 +08:00
|
|
|
|
}
|
2019-01-24 16:31:46 +08:00
|
|
|
|
|
|
|
|
|
message AdventureStateInfo{
|
|
|
|
|
optional int32 positionId = 1; // 区域编号
|
|
|
|
|
repeated string heroIdList =2 ; // 驻扎英雄id
|
2019-01-25 12:05:45 +08:00
|
|
|
|
optional int32 remainTime = 3; // 剩余时间
|
2019-01-22 16:13:10 +08:00
|
|
|
|
}
|
2019-02-15 10:24:17 +08:00
|
|
|
|
|
|
|
|
|
message TeamPosInfo{
|
|
|
|
|
optional int32 teamId = 1; //第几编队
|
2019-02-15 10:30:56 +08:00
|
|
|
|
optional int32 teamName =2; //编码名称
|
|
|
|
|
repeated string heroIds = 3; //队伍英雄id
|
|
|
|
|
repeated int32 pokemonIds = 4; // 异妖id
|
2019-02-15 10:24:17 +08:00
|
|
|
|
}
|