幸运转盘协议修改,兼容gm转盘

master_huanxiang
duhui 2022-09-15 14:10:23 +08:00
parent 32ed71ccba
commit cbaddf7692
2 changed files with 19 additions and 8 deletions

View File

@ -828,6 +828,12 @@ option optimize_for = SPEED;
optional int32 luckId = 2;//id
optional int32 luckTimes = 3;//
}
message DialInfo{
optional int32 activityId = 1;//id
repeated LuckWheelRewardPosInfo rewardInfo = 2;//
}
message RefreshTask{
optional int32 type = 1;// 1 2 3
repeated UserMissionInfo tasks = 2;

View File

@ -406,15 +406,14 @@ import "CommonProto.proto";
optional fiveResetTowerInfo fiveResetTowerInfo = 5;//
optional SignInInfo SignInInfo = 6;//
optional PlayerBindPhone playerBindPhone = 7;//
repeated LuckWheelRewardPosInfo posInfos = 8;//
repeated LuckWheelRewardPosInfo posInfosAdvance = 9;//
repeated DialInfo infos = 8;//
optional int32 likableRemainTime = 9;//
repeated int32 MonthDailyTake=10;//id
optional int32 lastFeteType =11 ; // // 5
repeated int32 takeFeteReward =12 ; //
optional int32 expeditionLeve =13 ; // -1
optional int32 hadLuckTime = 14;//
optional int32 hadAdvanceLuckTime = 15;//
optional int32 likableRemainTime = 16;//
}
message ZeroPlayerUpdateIndication{
@ -633,8 +632,7 @@ import "CommonProto.proto";
}
message RefreshLuckWheelResponse{
repeated LuckWheelRewardPosInfo posInfos = 1;
optional DialInfo dialInfo = 1;
}
message GetLuckWheelRandRewardRequest{
@ -643,16 +641,19 @@ import "CommonProto.proto";
}
message GetLuckWheelRandRewardResponse{
optional int32 activityId = 1;
repeated LuckWheelRewardPosInfo posInfos = 2;
optional DialInfo dialInfo = 2;
optional Drop drop = 3;
}
message GetLuckWheelRequest{
optional int32 activiteId = 1;//id
}
message LuckWheelIndication{
repeated LuckWheelRewardPosInfo posInfos = 1;//
repeated LuckWheelRewardPosInfo posInfosAdvance = 2;//
repeated DialInfo dialInfo = 1;//
}
message GetMainLevelInfoResponse{
optional int32 fightId = 1 ; //id
optional int32 state = 2 ;// 1 2 -1
@ -660,17 +661,21 @@ import "CommonProto.proto";
repeated AdventureBossInfo adventureBossInfo =4;
optional string reward = 5;
}
//
message QuickBuyTreasureLevelRequest{
optional int32 level = 1;//
}
message TreasureRefreshIndication{
repeated RefreshTask tasks = 1;//
}
message TreasureLevelUpIndication{
optional int32 level = 1;//
optional int32 hadBuy = 2;//
}
//
message MailDelRequest{
repeated string mailId = 1;