礼物协议
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@ -122,12 +122,14 @@ option optimize_for = SPEED;
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optional int32 godSoulLv=18;//神将神魂等级
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optional int32 propertyId = 19;//阵营(人,佛,妖,道..)
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repeated SoulPos godSeals = 20;//神印
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repeated EquipIntensifyInfo equipStrong = 21;//装备位置强化信息
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optional int32 equipAdvanceLv = 22;//英雄装备突破等级
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repeated string faxiang = 23;//法相id
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repeated int32 giftEquipIds = 24;//礼物装备列表
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optional int32 potentialUpLv = 25;//潜能升级等级
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optional int32 potentialGiftLv = 26;//潜能礼物等级
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}
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message PokemonInfo{
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@ -1646,6 +1646,15 @@ enum MessageType{
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// 礼物
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GiftEquipWearRequest = 6000007;
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GiftEquipWearResponse = 6000008;
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// 潜能
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PotentialUpLvRequest = 6000009;
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PotentialUpLvResponse = 6000010;
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PotentialBatchUpLvRequest = 6000011;
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PotentialBatchUpLvResponse = 6000012;
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PotentialBackLvRequest = 6000013;
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PotentialBackLvResponse = 6000014;
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}
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@ -93,6 +93,8 @@ message GetPlayerInfoResponse{
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repeated FaBaoSoulInfo FaBaoSoulInfos = 50;//法宝之魂数据
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repeated LifeGridInfo lifeGridInfos = 51;//命格数据
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repeated int32 giftIds = 52;//礼物装备列表
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optional int32 potentialUpLv = 53;//潜能升级等级
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optional int32 potentialGiftLv = 54;//潜能礼物等级
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}
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@ -1382,4 +1384,25 @@ message GemNewDrawResponse{
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message GemNewInfoResponse{
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repeated GemNew gems = 1;
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}
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// 潜能
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message PotentialUpLvRequest{
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optional int32 type = 1;//类型
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}
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message PotentialBatchUpLvRequest{
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optional int32 type = 1;//类型
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}
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message PotentialInfoResponse{
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optional int32 upLv = 1;//升级等级
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optional int32 giftLv = 2;//礼物等级
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}
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message PotentialBackLvRequest{
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}
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message PotentialBackLvResponse{
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optional Drop drop = 1;
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}
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