工会名字

xuexinpeng 2022-01-03 00:35:02 +08:00
parent b0e341601e
commit 0994b02b85
1 changed files with 4 additions and 1 deletions

View File

@ -29,6 +29,7 @@ import com.ljsd.jieling.logic.dao.*;
import com.ljsd.jieling.logic.dao.cross.CSPlayer; import com.ljsd.jieling.logic.dao.cross.CSPlayer;
import com.ljsd.jieling.logic.dao.gm.ArenaOfHero; import com.ljsd.jieling.logic.dao.gm.ArenaOfHero;
import com.ljsd.jieling.logic.dao.gm.ArenaOfUser; import com.ljsd.jieling.logic.dao.gm.ArenaOfUser;
import com.ljsd.jieling.logic.dao.root.GuildCache;
import com.ljsd.jieling.logic.dao.root.User; import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.logic.family.CrossDeathPathLogic; import com.ljsd.jieling.logic.family.CrossDeathPathLogic;
import com.ljsd.jieling.logic.family.GuildLogic; import com.ljsd.jieling.logic.family.GuildLogic;
@ -1048,13 +1049,15 @@ public class PlayerLogic {
} }
//基本信息从redis中拿 剩下的队伍 属性 数据量大的数据rpc调用 //基本信息从redis中拿 剩下的队伍 属性 数据量大的数据rpc调用
String serverName = CrossDeathPathLogic.getInstance().getServerNameByDeathPath(csPlayer.getServerId()); String serverName = CrossDeathPathLogic.getInstance().getServerNameByDeathPath(csPlayer.getServerId());
GuildCache mapEntry = CrossDeathPathLogic.getCrossGuild(csPlayer.getGuildId());
CommonProto.TeamOneInfo.Builder builder = CommonProto.TeamOneInfo.newBuilder() CommonProto.TeamOneInfo.Builder builder = CommonProto.TeamOneInfo.newBuilder()
.setHead(csPlayer.getHead()) .setHead(csPlayer.getHead())
.setHeadFrame(csPlayer.getHeadFrame()) .setHeadFrame(csPlayer.getHeadFrame())
.setUserTitle(csPlayer.getUserTitle()) .setUserTitle(csPlayer.getUserTitle())
.setLevel(csPlayer.getLevel()) .setLevel(csPlayer.getLevel())
.setName(csPlayer.getName()) .setName(csPlayer.getName())
.setGuildName("nb guild") //csPlayer.getGuildName() .setGuildName(Optional.ofNullable(mapEntry).map(GuildCache::getName).orElse("")) //csPlayer.getGuildName()
.setPracticeLevel(csPlayer.getPracticeLevel()) .setPracticeLevel(csPlayer.getPracticeLevel())
.setUid(id).setCrossTeamScore(csPlayer.getCrossYuxulundaoNewScore()) .setUid(id).setCrossTeamScore(csPlayer.getCrossYuxulundaoNewScore())
.setServerName(serverName); .setServerName(serverName);