back_recharge
zhangshanxue 2019-08-13 13:18:49 +08:00
commit 0fac895eb7
5 changed files with 54 additions and 43 deletions

View File

@ -11,7 +11,7 @@ public interface BIReason {
int HERO_RANDOM = 7 ;//抽卡 int HERO_RANDOM = 7 ;//抽卡
int WORKSHOP_CREATEMATERIAL = 8; // int WORKSHOP_CREATEMATERIAL = 8; //基础打造
int WORKSHOP_CREATEQUIP = 9; // 装备打造 int WORKSHOP_CREATEQUIP = 9; // 装备打造
int WORKSHOP_MAKEFOOD = 10; // 装备打造 int WORKSHOP_MAKEFOOD = 10; // 装备打造
@ -55,65 +55,67 @@ public interface BIReason {
int TOWER_SWEEP_REWARD = 34;//爬塔扫荡奖励 int TOWER_SWEEP_REWARD = 34;//爬塔扫荡奖励
int WORK_SHOP_TECHNOGY_RESET_DROP =35 ; int WORK_SHOP_TECHNOGY_RESET_DROP =35 ; //工坊科技重置返回奖励
int TAKE_STAR_REWARD = 36; int TAKE_STAR_REWARD = 36; // 领取星级奖励
int TOWER_FLOOR_REWARD = 37; int TOWER_FLOOR_REWARD = 37; //领取试炼层级奖励
int MONTH_CARD_REWARD = 38; int MONTH_CARD_REWARD = 38;//月卡奖励
int BLESS_REWARD = 39; int BLESS_REWARD = 39;//云梦抽取奖励
int SEVEN_SCORE_REWARD = 40; int SEVEN_SCORE_REWARD = 40;//领取七日狂欢奖励
int TIME_REWARD=41; //道具按时回复
int TEMPORARY_REWARD=42;//临时背包到背包
int SUDDENLY_REWARD = 43; // 精英怪奖励
//道具消耗原因 1000开头 //道具消耗原因 1000开头
int ADVENTURE_UPLEVEL_CONSUME = 1000; //秘境升级 int ADVENTURE_UPLEVEL_CONSUME = 1000; //秘境升级
int SECRETBOX_CONSUME = 1001; //秘盒抽卡 int SECRETBOX_CONSUME = 1001; //秘盒抽卡
int DECOMPOSE_ITEM_CONSUME = 1002; int DECOMPOSE_ITEM_CONSUME = 1002; //分解道具消耗
int UP_HEROSTAR_CONSUME = 1003; int UP_HEROSTAR_CONSUME = 1003;//升星消耗
int WORKSHOP_REBUILD_EQUIP_CONSUME = 1004; int WORKSHOP_REBUILD_EQUIP_CONSUME = 1004;
int WORKSHOP_CREATEMATERIAL_CONSUME = 1005; int WORKSHOP_CREATEMATERIAL_CONSUME = 1005;
int WORKSHOP_EQUIP_CONSUME = 1005; int WORKSHOP_EQUIP_CONSUME = 1005;//
int WORKSHOP_TECHNOLOGY_CONSUME = 1005; int WORKSHOP_TECHNOLOGY_CONSUME = 1005;//工坊科技树科技消耗
int ACTIVE_BLUE_CONSUME = 1006; int ACTIVE_BLUE_CONSUME = 1006; //激活蓝图消耗
int STORE_HAND_REFRESH = 1007;//手动刷新商店 int STORE_HAND_REFRESH = 1007;//手动刷新商店
int USER_ITEM = 1008; // 使用道具 int USER_ITEM = 1008; // 使用道具
int RANDOM_HERO_CONSUME = 1008;//聚灵 int RANDOM_HERO_CONSUME = 1008;//聚灵
int UP_HERO_LEVEL_CONSUME = 1009; int UP_HERO_LEVEL_CONSUME = 1009; // 卡牌升级消耗
int START_DIFFICULT = 1010; int START_DIFFICULT = 1010;//关卡开始战斗消耗
int END_DIFFICULT = 1011; int END_DIFFICULT = 1011;// 关卡结束战斗消耗
int COMPOS_HERO_CONSUME = 1012; int COMPOS_HERO_CONSUME = 1012;// 合成英雄消耗
int POKEMON_LOAD_CONSUME = 1013; int POKEMON_LOAD_CONSUME = 1013;// 放置异妖组件消耗
int POKEMON_ADVANCE_CONSUME = 1014; int POKEMON_ADVANCE_CONSUME = 1014;//异妖进阶消耗
int POKEMON_UPLEVEL_CONSUME = 1015; int POKEMON_UPLEVEL_CONSUME = 1015;//异妖升级消耗
int BUY_GOODS_CONSUME = 1016; int BUY_GOODS_CONSUME = 1016;//购买商品消耗
int SWEEP_FIGHT_CONSUME = 1017; int SWEEP_FIGHT_CONSUME = 1017;//扫荡消耗
int MAP_ENTER_CONSUME = 1018; int MAP_ENTER_CONSUME = 1018;//进入滴入消耗
int MAP_EVENT_CONSUME = 1019; int MAP_EVENT_CONSUME = 1019;//地图事件点消耗
int ARENA_CHALLENGE_CONSUME = 1020; int ARENA_CHALLENGE_CONSUME = 1020; // 竞技场挑战消耗
int RINGFIRE_LOAD_CONSUME = 1021; int RINGFIRE_LOAD_CONSUME = 1021; // 放置天赋异妖
int SUDDENLY_REWARD = 1022;
int BOMB_CONSUME = 1023;
int CHALLENGE_INVASIONBOSS_CONSUME = 1024;
int MAP_CONSUME = 1025; int BOMB_CONSUME = 1023; // 使用次元炸弹
int TIME_REWARD=1026; int CHALLENGE_INVASIONBOSS_CONSUME = 1024; //挑战秘境外敌boss消耗
int TEMPORARY_REWARD=1027;
int BLESS_CHOOSE_CONSUME = 1028; int MAP_CONSUME = 1025; // 地图行为消耗
int BUY_TREASURE_CONSUME = 1029; int BLESS_CHOOSE_CONSUME = 1028;//云梦抽取
int LUCKYCAT_CONSUME = 1030;
int BUY_TREASURE_CONSUME = 1029;//购买孙龙的宝藏消耗
int LUCKYCAT_CONSUME = 1030; // 招财猫消耗
int CREATE_GUILD_CONSUME = 1031; // 创建宗门消耗 int CREATE_GUILD_CONSUME = 1031; // 创建宗门消耗

View File

@ -13,6 +13,7 @@ import com.ljsd.jieling.logic.OnlineUserManager;
import com.ljsd.jieling.logic.dao.*; import com.ljsd.jieling.logic.dao.*;
import com.ljsd.jieling.logic.dao.root.User; import com.ljsd.jieling.logic.dao.root.User;
import com.ljsd.jieling.logic.mission.GameEvent; import com.ljsd.jieling.logic.mission.GameEvent;
import com.ljsd.jieling.logic.mission.event.MissionEventDistributor;
import com.ljsd.jieling.network.session.ISession; import com.ljsd.jieling.network.session.ISession;
import com.ljsd.jieling.protocols.CommonProto; import com.ljsd.jieling.protocols.CommonProto;
import com.ljsd.jieling.protocols.MapInfoProto; import com.ljsd.jieling.protocols.MapInfoProto;
@ -97,6 +98,7 @@ public class ActivityLogic {
for (Map.Entry<Integer, ISession> entry : OnlineUserManager.sessionMap.entrySet()) { for (Map.Entry<Integer, ISession> entry : OnlineUserManager.sessionMap.entrySet()) {
User user = UserManager.getUserInMem(entry.getKey()); User user = UserManager.getUserInMem(entry.getKey());
PlayerInfoProto.ActivityUpateIndication.Builder builder = PlayerInfoProto.ActivityUpateIndication.newBuilder(); PlayerInfoProto.ActivityUpateIndication.Builder builder = PlayerInfoProto.ActivityUpateIndication.newBuilder();
MissionEventDistributor.requestStart();
Set<Integer> openNews = checkActivityOfUser(user, builder); Set<Integer> openNews = checkActivityOfUser(user, builder);
if (!openNews.isEmpty()) { if (!openNews.isEmpty()) {
Map<Integer, ActivityMission> activityMissionMap = user.getActivityManager().getActivityMissionMap(); Map<Integer, ActivityMission> activityMissionMap = user.getActivityManager().getActivityMissionMap();
@ -110,6 +112,7 @@ public class ActivityLogic {
if (builder.getActivityInfoCount() > 0 || builder.getCloseActivityIdCount() > 0) { if (builder.getActivityInfoCount() > 0 || builder.getCloseActivityIdCount() > 0) {
MessageUtil.sendIndicationMessage(entry.getValue(), 1, MessageTypeProto.MessageType.ACTIVITY_UPDATE_INDICATION_VALUE, builder.build(), true); MessageUtil.sendIndicationMessage(entry.getValue(), 1, MessageTypeProto.MessageType.ACTIVITY_UPDATE_INDICATION_VALUE, builder.build(), true);
} }
MissionEventDistributor.requestEnd(entry.getValue(),true);
} }
} }

View File

@ -80,9 +80,9 @@ public class UserMissionManager extends MongoBase {
List<MissionStateChangeInfo> servenMissionmStateChangeInfos = missionTypeEnumListMap.get(GameMisionType.SEVENMISSION); List<MissionStateChangeInfo> servenMissionmStateChangeInfos = missionTypeEnumListMap.get(GameMisionType.SEVENMISSION);
for(STreasureTaskConfig sTreasureTaskConfig : sTreasureTaskConfigs){ for(STreasureTaskConfig sTreasureTaskConfig : sTreasureTaskConfigs){
sevenHappyMissionType.getDoingMissionIds().add(sTreasureTaskConfig.getId()); sevenHappyMissionType.getDoingMissionIds().add(sTreasureTaskConfig.getId());
servenMissionmStateChangeInfos.add(new MissionStateChangeInfo(sTreasureTaskConfig.getId(), MissionState.DOING,0));
} }
sevenHappyCumulationData.reset(); sevenHappyCumulationData.reset();
sevenHappyMissionType.checkAndUpdateMision(user,sTreasureTaskConfigs,servenMissionmStateChangeInfos,sevenHappyCumulationData);
updateString("sevenHappyMissionType", sevenHappyMissionType); updateString("sevenHappyMissionType", sevenHappyMissionType);
updateString("sevenHappyCumulationData", sevenHappyCumulationData); updateString("sevenHappyCumulationData", sevenHappyCumulationData);
break; break;

View File

@ -311,13 +311,17 @@ public class MissionEventDistributor {
} }
if(gameMisionType == GameMisionType.SEVENMISSION){ if(gameMisionType == GameMisionType.SEVENMISSION){
STreasureTaskConfig sTreasureTaskConfig = STreasureTaskConfig.sTreasureTaskConfigMap.get(missionStateChangeInfo.getMissionId()); STreasureTaskConfig sTreasureTaskConfig = STreasureTaskConfig.sTreasureTaskConfigMap.get(missionStateChangeInfo.getMissionId());
if(sTreasureTaskConfig.getTaskType() == MissionType.SENVER_HAPPY.getMissionTypeValue()){ if(sTreasureTaskConfig.getTaskType() != MissionType.SENVER_HAPPY.getMissionTypeValue()){
continue; progress= sTreasureTaskConfig.getTaskValue()[1][0];
} if(progress<0){
progress= sTreasureTaskConfig.getTaskValue()[1][0]; progress=1;
if(progress<0){ }
progress=1; }else{
if(progress ==0){
continue;
}
} }
} }
} }
builder.addUserMissionInfo(CommonProto.UserMissionInfo.newBuilder().setMissionId(missionStateChangeInfo.getMissionId()).setType(gameMisionType.getType()).setState(state).setProgress(progress).setTakeTimes(missionStateChangeInfo.getHadTakes())); builder.addUserMissionInfo(CommonProto.UserMissionInfo.newBuilder().setMissionId(missionStateChangeInfo.getMissionId()).setType(gameMisionType.getType()).setState(state).setProgress(progress).setTakeTimes(missionStateChangeInfo.getHadTakes()));

View File

@ -2,6 +2,7 @@ package com.ljsd.jieling.thread.task;
import com.ljsd.jieling.config.reportData.DataMessageUtils; import com.ljsd.jieling.config.reportData.DataMessageUtils;
import com.ljsd.jieling.core.GlobalsDef; import com.ljsd.jieling.core.GlobalsDef;
import com.ljsd.jieling.db.mongo.MongoUtil;
import com.ljsd.jieling.handler.map.MapLogic; import com.ljsd.jieling.handler.map.MapLogic;
import com.ljsd.jieling.hotfix.HotfixUtil; import com.ljsd.jieling.hotfix.HotfixUtil;
import com.ljsd.jieling.ktbeans.BeanBuilder.KtBeanBuilderUtils; import com.ljsd.jieling.ktbeans.BeanBuilder.KtBeanBuilderUtils;
@ -47,6 +48,7 @@ public class MinuteTask extends Thread {
everyMondyFiveClockTask(); everyMondyFiveClockTask();
fiveMinuteOnlineSend(); fiveMinuteOnlineSend();
CheckFight.getInstance().luaHotFix(); CheckFight.getInstance().luaHotFix();
MongoUtil.getInstence().lastUpdate();
LOGGER.info("MinuteTask end..."); LOGGER.info("MinuteTask end...");
} catch (Exception e) { } catch (Exception e) {
LOGGER.error("e",e); LOGGER.error("e",e);