头像框修改、初始化提交
parent
a25dc800dc
commit
124b7b5e0f
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@ -77,6 +77,8 @@ public class SGameSetting implements BaseConfig {
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private int[] achievementRefreshType;
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private int[] achievementRefreshType;
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private int defaultPicture;
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private static SGameSetting gameSetting;
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private static SGameSetting gameSetting;
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@ -214,4 +216,8 @@ public class SGameSetting implements BaseConfig {
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public int[] getAchievementRefreshType() {
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public int[] getAchievementRefreshType() {
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return achievementRefreshType;
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return achievementRefreshType;
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}
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}
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public int getDefaultPicture() {
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return defaultPicture;
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}
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}
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}
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@ -61,6 +61,8 @@ public interface BIReason {
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int TOWER_FLOOR_REWARD = 37;
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int TOWER_FLOOR_REWARD = 37;
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int MONTH_CARD_REWARD = 38;
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//道具消耗原因 1000开头
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//道具消耗原因 1000开头
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int ADVENTURE_UPLEVEL_CONSUME = 1000; //秘境升级
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int ADVENTURE_UPLEVEL_CONSUME = 1000; //秘境升级
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int SECRETBOX_CONSUME = 1001; //秘盒抽卡
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int SECRETBOX_CONSUME = 1001; //秘盒抽卡
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@ -0,0 +1,28 @@
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package com.ljsd.jieling.handler.player;
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import com.ljsd.jieling.handler.BaseHandler;
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import com.ljsd.jieling.logic.player.PlayerLogic;
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import com.ljsd.jieling.netty.cocdex.PacketNetData;
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import com.ljsd.jieling.network.session.ISession;
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import com.ljsd.jieling.protocols.MessageTypeProto;
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import com.ljsd.jieling.protocols.PlayerInfoProto;
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import org.springframework.stereotype.Component;
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@Component
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public class ModifyHeadFrameHandler extends BaseHandler {
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@Override
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public MessageTypeProto.MessageType getMessageCode() {
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return MessageTypeProto.MessageType.MODIFY_HEAD_FRAME_REQUEST;
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}
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@Override
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public void process(ISession iSession, PacketNetData netData) throws Exception {
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byte[] bytes = netData.parseClientProtoNetData();
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PlayerInfoProto.modifyHeadFrameRequest request = PlayerInfoProto.modifyHeadFrameRequest.parseFrom(bytes);
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int headFrameId = request.getHeadFrameId();
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PlayerLogic.getInstance().modifyHeadFrame(iSession,headFrameId,MessageTypeProto.MessageType.MODIFY_HEAD_FRAME_RESPONSE);
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}
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}
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@ -89,6 +89,7 @@ public class UserManager {
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playerManager.setLoginTime(now);
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playerManager.setLoginTime(now);
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playerManager.updateVipInfo(user,0);
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playerManager.updateVipInfo(user,0);
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playerManager.setRechargeInfo(new RechargeInfo());
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playerManager.setRechargeInfo(new RechargeInfo());
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playerManager.setHeadFrame(SGameSetting.getGameSetting().getDefaultPicture());
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SPlayerLevelConfig sPlayerLevelConfig = SPlayerLevelConfig.getsPlayerLevelConfigMap().get(1);
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SPlayerLevelConfig sPlayerLevelConfig = SPlayerLevelConfig.getsPlayerLevelConfigMap().get(1);
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playerManager.setMaxStamina(sPlayerLevelConfig.getMaxEnergy());
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playerManager.setMaxStamina(sPlayerLevelConfig.getMaxEnergy());
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ItemUtil.drop(user,gameSetting.getBornItem(), BIReason.USER_BORN_REWARD);
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ItemUtil.drop(user,gameSetting.getBornItem(), BIReason.USER_BORN_REWARD);
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@ -867,6 +867,7 @@ public class CombatLogic {
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public static Map<String,Map<Integer, Integer>> elementEffect(User user){
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public static Map<String,Map<Integer, Integer>> elementEffect(User user){
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Map<String, Map<Integer, Integer>> heroAllAttributeMap = user.getMapManager().getHeroAllAttributeMap();
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Map<String, Map<Integer, Integer>> heroAllAttributeMap = user.getMapManager().getHeroAllAttributeMap();
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Map<String, Hero> heroMap = user.getHeroManager().getHeroMap();
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Map<String, Hero> heroMap = user.getHeroManager().getHeroMap();
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Map<Integer, SElementalResonanceConfig> configMap = SElementalResonanceConfig.configMap;
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//找出上场的Id
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//找出上场的Id
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Set<String> heroes = heroAllAttributeMap.keySet();
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Set<String> heroes = heroAllAttributeMap.keySet();
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@ -888,13 +889,36 @@ public class CombatLogic {
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}
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}
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}
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}
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propertiesMap = sortByValueDescending(propertiesMap);
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propertiesMap = sortByValueDescending(propertiesMap);
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for(Map.Entry<Integer,Integer> entry :propertiesMap.entrySet()){
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LOGGER.info("{}系类型数量为{}",entry.getKey(),entry.getValue());
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}
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int[][] effect = new int[2][];
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int[][] effect = new int[2][];
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int[] normalProperties = new int[3];
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int[] normalProperties = new int[3];
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int[] special = new int[2];
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int[] special = new int[2];
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//暗属性判断
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if(propertiesMap.containsKey(6)){
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if(propertiesMap.containsKey(6)){
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special[0] = 2;
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special[0] = 2;
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special[1] = propertiesMap.get(6);
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special[1] = propertiesMap.get(6);
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}
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}
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propertiesMap.remove(6);
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//光属性判断
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if(propertiesMap.size()>1){
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if(propertiesMap.containsKey(5)) {
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int allRoundProperCount = propertiesMap.get(5);
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propertiesMap.remove(5);
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if(allRoundProperCount<5){ //光属性小于5
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for (Map.Entry<Integer,Integer> entry:propertiesMap.entrySet()){
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if(entry.getKey()!=6&&entry.getKey()!=5){
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propertiesMap.put(entry.getKey(), entry.getValue()+allRoundProperCount);
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break;
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}
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}
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}
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}
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}
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//普通属性判断
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normalProperties[0] = 1;
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normalProperties[0] = 1;
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int nomalIndex = 1;
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int nomalIndex = 1;
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for(Map.Entry<Integer,Integer> entry:propertiesMap.entrySet()){
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for(Map.Entry<Integer,Integer> entry:propertiesMap.entrySet()){
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@ -907,17 +931,28 @@ public class CombatLogic {
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}
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}
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effect[0] = normalProperties;
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effect[0] = normalProperties;
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effect[1] = special;
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effect[1] = special;
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Map<Integer, SElementalResonanceConfig> configMap = SElementalResonanceConfig.configMap;
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for(int i = 0 ; i<effect.length;i++){
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if(effect[i].length>2){
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LOGGER.info("生效的光环为{},{},{}",effect[i][0],effect[i][1],effect[i][2]);
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}else{
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LOGGER.info("生效的光环为{},{}",effect[i][0],effect[i][1]);
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}
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}
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List<int[][]> resultEffect = new ArrayList<>();
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List<int[][]> resultEffect = new ArrayList<>();
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for(int i = 0; i <effect.length;i++){
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for(int i = 0; i <effect.length;i++){
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for(Map.Entry<Integer,SElementalResonanceConfig> entry:configMap.entrySet()){
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for(Map.Entry<Integer,SElementalResonanceConfig> entry:configMap.entrySet()){
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if(Arrays.equals(effect[i],entry.getValue().getType())){
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if(Arrays.equals(effect[i],entry.getValue().getType())){
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resultEffect.add(entry.getValue().getContent());
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resultEffect.add(entry.getValue().getContent());
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}
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}
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}
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}
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}
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}
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System.out.println();
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Iterator<int[][]> it = resultEffect.iterator();
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while (it.hasNext()){
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int[][] next = it.next();
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System.out.println(next[0][0]+","+next[0][1]);
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}
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return heroAllAttributeMap;
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return heroAllAttributeMap;
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}
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}
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@ -258,4 +258,13 @@ public class PlayerLogic {
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}
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}
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}
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}
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public void modifyHeadFrame(ISession session, int frameId,MessageTypeProto.MessageType messageType) throws Exception {
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User user = UserManager.getUser(session.getUid());
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ItemManager itemManager = user.getItemManager();
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if(itemManager.getItem(frameId).getItemNum()<1){
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MessageUtil.sendErrorResponse(session,0,messageType.getNumber(),"无此头像框");
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}
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user.getPlayerInfoManager().setHeadFrame(frameId);
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MessageUtil.sendMessage(session,1,messageType.getNumber(),null,true);
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}
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}
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}
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