法宝任务
parent
d88201a933
commit
1470230ee4
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@ -365,6 +365,9 @@ public abstract class AbstractActivity implements IActivity, IEventHandler {
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@Override
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@Override
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public void onActivityEndDealReward(User user) throws Exception {
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public void onActivityEndDealReward(User user) throws Exception {
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ISession sessionByUid = OnlineUserManager.getSessionByUid(user.getId());
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ISession sessionByUid = OnlineUserManager.getSessionByUid(user.getId());
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if (sessionByUid == null){
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return;
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}
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takeAllReward(sessionByUid);
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takeAllReward(sessionByUid);
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}
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}
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@ -14,6 +14,7 @@ public class CumulationData {
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// private Map<Integer,Integer> randomCountMap = new HashMap<>(); // 抽卡次数统计
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// private Map<Integer,Integer> randomCountMap = new HashMap<>(); // 抽卡次数统计
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private int recruitmentRands; //群英征募 群英招募次数
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private int recruitmentRands; //群英征募 群英招募次数
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private int fabaoDrawNum;
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public int elementRands; //群英征募 群英招募次数
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public int elementRands; //群英征募 群英招募次数
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/**
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/**
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@ -383,6 +384,14 @@ public class CumulationData {
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this.killInvasionbossCount = killInvasionbossCount;
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this.killInvasionbossCount = killInvasionbossCount;
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}
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}
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public int getFabaoDrawNum() {
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return fabaoDrawNum;
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}
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public void setFabaoDrawNum(int fabaoDrawNum) {
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this.fabaoDrawNum = fabaoDrawNum;
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}
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public Map<Integer, Integer> getHeroLevleCountMap() {
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public Map<Integer, Integer> getHeroLevleCountMap() {
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return heroLevleCountMap;
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return heroLevleCountMap;
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}
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}
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@ -749,15 +749,16 @@ public class ExpeditionLogic {
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* 猎妖之路 使用
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* 猎妖之路 使用
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* 需要添加被动
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* 需要添加被动
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*/
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*/
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public static CommonProto.FightTeamInfo getFightTeamInfoWithDouble(User user, int teamId, Map<String, Double> attackBloodMap) {
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public static CommonProto.FightTeamInfo getFightTeamInfoWithDouble(User user, int teamId, Map<String, Double> attackBloodMap) {
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ExpeditionManager expeditionManager = user.getExpeditionManager();
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user.getTeamPosManager().setCurTeamPosId(teamId);
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user.getTeamPosManager().setCurTeamPosId(teamId);
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List<CommonProto.FightUnitInfo> heroFightInfos = new ArrayList<>();
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List<CommonProto.FightUnitInfo> heroFightInfos = new ArrayList<>();
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List<TeamPosHeroInfo> teamPosHeroInfos = user.getTeamPosManager().getTeamPosForHero().get(teamId);
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List<TeamPosHeroInfo> teamPosHeroInfos = user.getTeamPosManager().getTeamPosForHero().get(teamId);
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for (TeamPosHeroInfo teamPosHeroInfo : teamPosHeroInfos) {
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for (TeamPosHeroInfo teamPosHeroInfo : teamPosHeroInfos) {
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Hero hero;
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Hero hero;
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if(teamId==TeamEnum.EXPEDITION_TEAM.getTeamId()&&user.getExpeditionManager().getHeroMap().containsKey(teamPosHeroInfo.getHeroId())){
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if(teamId==TeamEnum.EXPEDITION_TEAM.getTeamId() && expeditionManager.getHeroMap().containsKey(teamPosHeroInfo.getHeroId())){
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hero =user.getExpeditionManager().getHeroMap().get(teamPosHeroInfo.getHeroId());
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hero = expeditionManager.getHeroMap().get(teamPosHeroInfo.getHeroId());
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}else {
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}else {
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hero = user.getHeroManager().getHero(teamPosHeroInfo.getHeroId());
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hero = user.getHeroManager().getHero(teamPosHeroInfo.getHeroId());
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}
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}
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@ -775,11 +776,10 @@ public class ExpeditionLogic {
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disposeWithHeroHoly(user,hero,skillSb);
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disposeWithHeroHoly(user,hero,skillSb);
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if(teamId==TeamEnum.EXPEDITION_TEAM.getTeamId()){
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if(teamId==TeamEnum.EXPEDITION_TEAM.getTeamId()){
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ExpeditionManager expeditionManager = user.getExpeditionManager();
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Set<SExpeditionHolyConfig> expeditionHolyConfigs = ExpeditionLogic.getFirstRankHoly(expeditionManager);
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Set<SExpeditionHolyConfig> expeditionHolyConfigs = ExpeditionLogic.getFirstRankHoly(expeditionManager);
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for (SExpeditionHolyConfig expeditionHolyConfig : expeditionHolyConfigs) {
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for (SExpeditionHolyConfig expeditionHolyConfig:expeditionHolyConfigs) {
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SPassiveSkillLogicConfig config = SPassiveSkillLogicConfig.getConfig(expeditionHolyConfig.getPassiveSkillId());
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SPassiveSkillLogicConfig config = SPassiveSkillLogicConfig.getConfig(expeditionHolyConfig.getPassiveSkillId());
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if(config!=null &&config.getEffectiveRange()==1){
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if(config!=null && config.getEffectiveRange()==1){
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skillSb.append(expeditionHolyConfig.getPassiveSkillId()).append("#");
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skillSb.append(expeditionHolyConfig.getPassiveSkillId()).append("#");
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}
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}
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}
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}
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@ -87,11 +87,10 @@ public enum GameEvent {
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CARD_RANDWM,// 使用普通召唤num次 (十连抽num计10)
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CARD_RANDWM,// 使用普通召唤num次 (十连抽num计10)
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GUILD_GIVE,//使用level级别(0不限、1普通、2钻石小、3钻石大)的公会捐献num次
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GUILD_GIVE,//使用level级别(0不限、1普通、2钻石小、3钻石大)的公会捐献num次
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TEN_CHALLENGE,//挑战十绝阵num次 //TODO
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TEN_CHALLENGE,//挑战十绝阵num次
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// SIX_RANDOM,//使用6灵阁召唤num次
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EXPEDITION_FINISH,//猎妖之路通过第floor层的首领节点(每层最多一个)num次
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EXPEDITION_FINISH,//猎妖之路通过第floor层的首领节点(每层最多一个)num次
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DESPOSE_HERO,//分解英雄
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DESPOSE_HERO,//分解英雄
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DEATH_PATH,//击杀过关十绝阵num次//TODO
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DEATH_PATH,//击杀过关十绝阵num次
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DAILY_TASK_TYPE,//日常任务 //
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DAILY_TASK_TYPE,//日常任务 //
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GUID_HELP,//公会援助他人次数达到num
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GUID_HELP,//公会援助他人次数达到num
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@ -956,8 +956,8 @@ public class MissionLoigc {
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count = user.getPlayerInfoManager().getMaxForce();
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count = user.getPlayerInfoManager().getMaxForce();
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break;
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break;
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case USER_CONSUMER_GEM:
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case USER_CONSUMER_GEM:
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Long consumeGem = cumulationData.getConsumeGem();
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long consumeGem = cumulationData.getConsumeGem();
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count = consumeGem.intValue();
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count = (int) consumeGem;
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break;
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break;
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case USER_WORKSHOP_LEVEL:
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case USER_WORKSHOP_LEVEL:
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count =user.getWorkShopController().getWorkShopLevel();
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count =user.getWorkShopController().getWorkShopLevel();
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@ -1022,20 +1022,6 @@ public class MissionLoigc {
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case SECRETBOX_TIMES:
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case SECRETBOX_TIMES:
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count = cumulationData.getSecretRandomCount();
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count = cumulationData.getSecretRandomCount();
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break;
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break;
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case EQUIP_FORCE_NUMS:
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// Map<String, PropertyItem> equipMap = user.getEquipManager().getEquipMap();
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// for(PropertyItem equip : equipMap.values()){
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// Equip tempEquip=null;
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// if(equip instanceof Equip){
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// tempEquip = (Equip)equip;
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// }else{
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// continue;
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// }
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// if(HeroLogic.getInstance().calEquipForce(tempEquip)>missionSubType[0]){
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// count++;
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// }
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// }
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break;
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case BUY_GOLD_TIMES:
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case BUY_GOLD_TIMES:
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count=cumulationData.buyGoldTimes;
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count=cumulationData.buyGoldTimes;
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break;
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break;
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@ -1129,19 +1115,13 @@ public class MissionLoigc {
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count= cumulationData.differentHeros.size();
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count= cumulationData.differentHeros.size();
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break;
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break;
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case ONE_HERO_UP_STAR_TIMES:
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case ONE_HERO_UP_STAR_TIMES:
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Integer num= cumulationData.heroUpStarTimesMap.get(missionSubType[0]);
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count = cumulationData.heroUpStarTimesMap.getOrDefault(missionSubType[0], 0);
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if(num!=null){
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count = num;
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}
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break;
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break;
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case HERO_IN_TEAM_NUMS:
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case HERO_IN_TEAM_NUMS:
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count = cumulationData.heroInTeamNums;
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count = cumulationData.heroInTeamNums;
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break;
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break;
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case BUY_GROCERY_TIMES:
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case BUY_GROCERY_TIMES:
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num = cumulationData.buyStoreTimes.get(missionSubType[0]);
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count = cumulationData.buyStoreTimes.getOrDefault(missionSubType[0], 0);
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if(num!=null){
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count = num;
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}
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break;
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break;
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case FRIEND_NUMS:
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case FRIEND_NUMS:
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count = cumulationData.friendNums;
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count = cumulationData.friendNums;
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@ -1150,10 +1130,7 @@ public class MissionLoigc {
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count = cumulationData.givePresents;
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count = cumulationData.givePresents;
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break;
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break;
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case HERO_UP_SOME_STAR_TIMES:
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case HERO_UP_SOME_STAR_TIMES:
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num = cumulationData.heroUpSomeStarTimesMap.get(missionSubType[0]);
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count = cumulationData.heroUpSomeStarTimesMap.getOrDefault(missionSubType[0],0);
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if(num!=null){
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count = num;
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}
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break;
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break;
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case JOIN_MONSTER_ATTACK_TIMES:
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case JOIN_MONSTER_ATTACK_TIMES:
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count = cumulationData.monsterAttackTimes;
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count = cumulationData.monsterAttackTimes;
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count = cumulationData.hardstage_participation;
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count = cumulationData.hardstage_participation;
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break;
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break;
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//100以后类型继承 AbstractDataManager
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//100以后类型继承 AbstractDataManager
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case LIMIT_TIME_CHOICE_CARD:
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case LIMIT_TIME_CHOICE_CARD:
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//限时招募
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//限时招募
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count = cumulationData.limit_time_choice_card_count;
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count = cumulationData.limit_time_choice_card_count;
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default:
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default:
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count = 0;
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count = 0;
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break;
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break;
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}
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}
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if(count == null){
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if(count == null){
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count =0;
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count =0;
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@ -182,7 +182,7 @@ public enum MissionType {
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SHIJUE_INSTANCE_ZONES_NUM(162),//十绝挑战num次
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SHIJUE_INSTANCE_ZONES_NUM(162),//十绝挑战num次
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QIJIE_INSTANCE_ZONES_NUM(163),//进行num次七界试炼
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QIJIE_INSTANCE_ZONES_NUM(163),//进行num次七界试炼
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XIAOYAOYOU_CONSUME_NUM(164),//逍遥游消耗云游值num点
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XIAOYAOYOU_CONSUME_NUM(164),//逍遥游消耗云游值num点
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FABAO_DRAW_NUM(165),//法宝抽卡次数
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;
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;
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private int missionType;
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private int missionType;
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@ -15,6 +15,7 @@ public class DataManagerDistributor {
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public static void init(){
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public static void init(){
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judges.put(MissionType.RECRUITMENT_RANDOM_HEROES,new RandomHeroDataManager());
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judges.put(MissionType.RECRUITMENT_RANDOM_HEROES,new RandomHeroDataManager());
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judges.put(MissionType.FABAO_DRAW_NUM,new FabaoDrawTaskManager());
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judges.put(MissionType.ELEMENT_RANDOM_TIMES,new RandomHeroDataManager());
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judges.put(MissionType.ELEMENT_RANDOM_TIMES,new RandomHeroDataManager());
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judges.put(MissionType.COLLECT_QUALITY_HERO,new GetHeroManager());
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judges.put(MissionType.COLLECT_QUALITY_HERO,new GetHeroManager());
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judges.put(MissionType.COLLECT_DIFFERENT_HEROS,new GetHeroManager());
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judges.put(MissionType.COLLECT_DIFFERENT_HEROS,new GetHeroManager());
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@ -0,0 +1,23 @@
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package com.ljsd.jieling.logic.mission.data;
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import com.ljsd.jieling.logic.dao.CumulationData;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.mission.MissionType;
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/**
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* @author lvxinran
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* @date 2021/6/8
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* @discribe
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*/
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public class FabaoDrawTaskManager extends AbstractDataManager{
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@Override
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public CumulationData.Result updateData(CumulationData data, MissionType missionType, Object... parm) {
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data.setFabaoDrawNum(data.getFabaoDrawNum()+1);
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return new CumulationData.Result(missionType);
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}
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@Override
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public int getProcess(User user, CumulationData data, int[] missionSubType) {
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return data.getFabaoDrawNum();
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}
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}
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@ -13,13 +13,12 @@ public class DailyRefreshEventProcess implements BaseGameEventProcessor {
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@Override
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@Override
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public void onGameEvent(User user, Map<GameMisionType, List<MissionStateChangeInfo>> misionTypeListMap, GameEvent event, Object... parm) throws Exception {
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public void onGameEvent(User user, Map<GameMisionType, List<MissionStateChangeInfo>> misionTypeListMap, GameEvent event, Object... parm) throws Exception {
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user.getUserMissionManager().openMission(user,event,misionTypeListMap, parm);
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user.getUserMissionManager().openMission(user,event,misionTypeListMap, parm);
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if(event == GameEvent.MISSING_ROOM_REFRESH){
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List<MissionType> typeList = MissionEventDistributor.eventEnumListMap.get(event);
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List<MissionType> typeList = MissionEventDistributor.eventEnumListMap.get(event);
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if(event != GameEvent.MISSING_ROOM_REFRESH || typeList == null){
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if(typeList!=null){
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return;
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for (MissionType type : typeList) {
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}
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user.getUserMissionManager().calCumulationDataResult(user,type,misionTypeListMap,parm);
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for (MissionType type : typeList) {
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}
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user.getUserMissionManager().calCumulationDataResult(user,type,misionTypeListMap,parm);
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}
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}
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}
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}
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}
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}
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}
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@ -84,6 +84,7 @@ public class MissionEventDistributor {
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typeList = new ArrayList<>();
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typeList = new ArrayList<>();
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typeList.add(MissionType.RECRUITMENT_RANDOM_HEROES);
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typeList.add(MissionType.RECRUITMENT_RANDOM_HEROES);
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typeList.add(MissionType.FABAO_DRAW_NUM);
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typeList.add(MissionType.ELEMENT_RANDOM_TIMES);
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typeList.add(MissionType.ELEMENT_RANDOM_TIMES);
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typeList.add(MissionType.CARD_RANDOM_TYPE);
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typeList.add(MissionType.CARD_RANDOM_TYPE);
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typeList.add(MissionType.RANDOM_All_TIMES);
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typeList.add(MissionType.RANDOM_All_TIMES);
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@ -104,7 +105,6 @@ public class MissionEventDistributor {
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eventProcessor.put(GameEvent.GET_HERO,new CumulationDataEventProcessor());
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eventProcessor.put(GameEvent.GET_HERO,new CumulationDataEventProcessor());
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typeList = new ArrayList<>();
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typeList = new ArrayList<>();
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typeList.add(MissionType.HERO_LEVLE_COUNT);
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typeList.add(MissionType.HERO_LEVLE_COUNT);
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typeList.add(MissionType.HERO_LEVLE_TIMES);
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typeList.add(MissionType.HERO_LEVLE_TIMES);
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@ -806,7 +806,7 @@ public class MissionEventDistributor {
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missionTypeEnumListMap = new HashMap<>(1);
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missionTypeEnumListMap = new HashMap<>(1);
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}
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}
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processor.onGameEvent(user, missionTypeEnumListMap,event,parm);
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processor.onGameEvent(user,missionTypeEnumListMap,event,parm);
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}catch (Exception e){
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}catch (Exception e){
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e.printStackTrace();
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e.printStackTrace();
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LOGGER.error(e.toString());
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LOGGER.error(e.toString());
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Reference in New Issue