灵兽宝阁领取bug修改

back_recharge
yuanshuai 2021-11-25 16:39:23 +08:00
parent 4c11a6db16
commit 17e32849ae
1 changed files with 8 additions and 3 deletions

View File

@ -176,14 +176,19 @@ public abstract class AbstractActivity implements IActivity, IEventHandler {
SGlobalActivity sGlobalActivity = SGlobalActivity.getsGlobalActivityMap().get(id);
//up miss
int[][] reward = new int[1][2];
int[][] reward=sActivityRewardConfig.getReward();
if(sGlobalActivity.getType() == ActivityType.SPECIAL_MONSTER_RANDOM_ACTIVITY) {
int[][] monReward = new int[1][2];
int summonId=activityMission.getActivityMissionMap().get(0).getProgrss();
if (summonId>0){
SSpiritAnimalSummon summonConfig=STableManager.getConfig(SSpiritAnimalSummon.class).get(summonId);
reward[0][0]=summonConfig.getOriginalItem();
reward[0][1]=sActivityRewardConfig.getReward()[0][1];
monReward[0][0]=summonConfig.getOriginalItem();
monReward[0][1]=reward[0][1];
}else{
monReward[0][0]=reward[0][0];
monReward[0][1]=reward[0][1];
}
reward=monReward;
}
CommonProto.Drop.Builder drop = ItemUtil.drop(user, reward, BIReason.TAKE_ACTIVITY_REWARD);
checkAndSetProgress(activityMission, activityProgressInfo, missionId);