back_recharge
parent
4ea6f544cb
commit
28e984d9e9
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@ -73,7 +73,7 @@ public class ExplorerMapLogic {
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}
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//怪物的初始血量
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int mapMonsterForce = exploreConfig.getMonsterForce();
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float ratio = (float) teamForce / mapMonsterForce;
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float ratio = (float) explorerInfo.getPlayerHp() /explorerInfo.getEnemyHp() ;
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SExploreFight exploreFightData = SExploreFight.getConfigByFightDownAndFightUp(ratio);
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if (exploreFightData == null) {
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return;
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