寻仙招募修改2
parent
1f9d9736e6
commit
3a6a3fdf25
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@ -1843,9 +1843,7 @@ public class ActivityLogic implements IEventHandler{
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// 计算总权重
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// 计算总权重
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int totalWeight = weight.values().stream().mapToInt(Integer::intValue).sum();
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int totalWeight = weight.values().stream().mapToInt(Integer::intValue).sum();
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int i = 0;
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for (int i = 0; i < 1; i++) {
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// 根据抽奖次数循环
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while (i < num){
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// 随机数
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// 随机数
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int randomInt = MathUtils.randomInt(totalWeight);
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int randomInt = MathUtils.randomInt(totalWeight);
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// up奖励信息
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// up奖励信息
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@ -1859,11 +1857,11 @@ public class ActivityLogic implements IEventHandler{
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SWishActivityPool pool = SWishActivityPool.map.get(entry.getKey());
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SWishActivityPool pool = SWishActivityPool.map.get(entry.getKey());
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// null意味着是up奖励
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// null意味着是up奖励
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if (pool == null){
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if (pool == null){
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reward[i++] = result;
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reward[i] = result;
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}
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}
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// 非up奖励
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// 非up奖励
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else {
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else {
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reward[i++] = pool.getItemId();
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reward[i] = pool.getItemId();
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}
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}
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break;
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break;
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}
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}
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@ -1904,25 +1902,21 @@ public class ActivityLogic implements IEventHandler{
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int[] ints = {0,1,2,3,4,5,6,7,8,9};
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int[] ints = {0,1,2,3,4,5,6,7,8,9};
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List<Integer> random = MathUtils.randomForOneArray(ints, 5);
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List<Integer> random = MathUtils.randomForOneArray(ints, 5);
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int i = 0;
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for (int i = 0; i < 10; i++) {
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// 根据抽奖次数循环
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while (i < 10){
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// 随机位置给碎片
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// 随机位置给碎片
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if (random.contains(i)){
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if (random.contains(i)){
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reward[i++] = new int[]{incs[0],incs[1]};
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reward[i] = new int[]{incs[0],incs[1]};
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continue;
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}
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}
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// 随机数
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// 随机数
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int randomInt = MathUtils.randomInt(totalWeight);
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int randomInt = MathUtils.randomInt(totalWeight);
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// 权重循环
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// 权重循环
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for (Map.Entry<Integer, Integer> entry : weight.entrySet()) {
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for (Map.Entry<Integer, Integer> entry : weight.entrySet()) {
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// 随机值小于等于当前次数权重,证明抽到了
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// 随机值小于等于当前次数权重,证明抽到了
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if (randomInt <= entry.getValue()){
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if (randomInt <= entry.getValue()){
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// 根据id获取奖池信息
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// 根据id获取奖池信息
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SWishActivityPool pool = SWishActivityPool.map.get(entry.getKey());
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SWishActivityPool pool = SWishActivityPool.map.get(entry.getKey());
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reward[i++] = pool.getItemId();
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reward[i] = pool.getItemId();
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}
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}
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// 未抽到, 减去当前次数权重
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// 未抽到, 减去当前次数权重
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randomInt -= entry.getValue();
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randomInt -= entry.getValue();
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