挂机时常特权增加

back_recharge
lvxinran 2020-07-03 12:04:21 +08:00
parent 87a619edf2
commit 3d1aeb4e0f
2 changed files with 3 additions and 1 deletions

View File

@ -43,5 +43,6 @@ public interface VipPrivilegeType {
int UNLOCK_GUILD_BOSS_SWEEP = 1002; //公会boss扫荡
int EXPEDITION_RELIVE = 1003; //猎妖之路免费复活次数
int SIGN_AGAIN = 1005; //每日签到充值后再领一次
int ADVENTURE_ADD_TIME = 2002;//挂机时常增加
}

View File

@ -910,7 +910,8 @@ public class CombatLogic {
Map<Integer, Integer> fightStateInfo = user.getMainLevelManager().getFightStateInfo();
SGameSetting gameSetting = STableManager.getFigureConfig(CommonStaticConfig.class).getGameSetting();
int adventureRefresh = gameSetting.getAdventureRefresh();
int adventureOffline = gameSetting.getAdventureOffline()*60*60/adventureRefresh;
int vipTimeAdd = PlayerLogic.getInstance().getMaxCountByPrivilegeType(user, VipPrivilegeType.ADVENTURE_ADD_TIME);
int adventureOffline = (gameSetting.getAdventureOffline()+vipTimeAdd)*60*60/adventureRefresh;
Map<Integer, Integer> baseItemMap = new HashMap<>();
Map<Integer, Integer> baseCardMap = new HashMap<>();
Map<Integer, Integer> baseEquipMap = new HashMap<>();