计算机器人星级

back_recharge
duhui 2021-12-07 15:04:02 +08:00
parent 147a3a2368
commit 43e355c242
1 changed files with 77 additions and 55 deletions

View File

@ -1727,41 +1727,34 @@ public class HeroLogic {
/**
* starBreaklId
*
* @param heroTid
* @param heroLevel
* @return
*/
public int calRobotStarBreakByLevel(int heroTid, int heroLevel) {
// 获取进阶属性
// 获取原始星级
int star = SCHero.getsCHero().get(heroTid).getStar();
Map<Integer, SCHeroRankUpConfig> byStar = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(GlobalsDef.UP_STAR_TYPE, star);
if (byStar != null) {
// 换个对象,尽量不要修改原值
List<SCHeroRankUpConfig> rankUpConfigs = new ArrayList<>(byStar.values());
// 聚合::根据openlevel倒序,输出list
List<SCHeroRankUpConfig> collect = rankUpConfigs.stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel).reversed()).collect(Collectors.toList());
for (SCHeroRankUpConfig scHeroRankUpConfig : collect) {
if (heroLevel == scHeroRankUpConfig.getOpenLevel()) {
if (scHeroRankUpConfig.getOpenStar() > 10) {
continue;
}
return scHeroRankUpConfig.getId();
} else if (heroLevel > scHeroRankUpConfig.getOpenLevel()) {
if (scHeroRankUpConfig.getOpenStar() > 10) {
continue;
}
return scHeroRankUpConfig.getId() + 1;
// 根据等级计算星级
int heroStar = calRobotStarByLevel(heroTid,heroLevel);
// 突破,根据初始星级获取不同分区
Map<Integer, SCHeroRankUpConfig> configByShow = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(GlobalsDef.UP_STAR_TYPE, star);
int starBreakId = 0;
if (configByShow != null) {
// openLevel 正序
List<SCHeroRankUpConfig> collect = configByShow.values().stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel)).collect(Collectors.toList());
for (SCHeroRankUpConfig rank : collect) {
if (heroStar == rank.getOpenStar()){
starBreakId = rank.getId();
break;
}
}
}
return 0;
return starBreakId;
}
/**
* BreaklId
*
* @param heroTid
* @param heroLevel
* @return
@ -1769,18 +1762,20 @@ public class HeroLogic {
public int calRobotBreakByLevel(int heroTid, int heroLevel) {
// 初始等级
int star = SCHero.getsCHero().get(heroTid).getStar();
Map<Integer, SCHeroRankUpConfig> byBreak = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(GlobalsDef.BREAK_TYPE, star);
if (byBreak != null) {
List<SCHeroRankUpConfig> rankUpConfigs = new ArrayList<>(byBreak.values());
// 聚合:根据openlevel倒叙排序,输出成list
List<SCHeroRankUpConfig> collect = rankUpConfigs.stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel).reversed()).collect(Collectors.toList());
for (SCHeroRankUpConfig scHeroRankUpConfig : collect) {
if (heroLevel > scHeroRankUpConfig.getLimitLevel()) {
return scHeroRankUpConfig.getId();
// 突破,根据初始星级获取不同分区
Map<Integer, SCHeroRankUpConfig> configByShow = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(GlobalsDef.BREAK_TYPE, star);
int breakId = 0;
if (configByShow != null) {
// openLevel 正序排列
List<SCHeroRankUpConfig> collect = configByShow.values().stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel)).collect(Collectors.toList());
for (SCHeroRankUpConfig rank : collect) {
if (heroLevel < rank.getLimitLevel()){
break;
}
breakId = rank.getId();
}
}
}
return 0;
return breakId;
}
/**
@ -1794,38 +1789,65 @@ public class HeroLogic {
SCHero scHero = SCHero.getsCHero().get(heroTid);
// 英雄初始星级
int star = scHero.getStar();
// 进阶,根据初始星级获取不同分区,先进行进阶验证,再进行突破验证
Map<Integer, SCHeroRankUpConfig> byStar = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(GlobalsDef.UP_STAR_TYPE, star);
if (byStar != null) {
// 换个对象,尽量不要修改原值
List<SCHeroRankUpConfig> rankUpStar = new ArrayList<>(byStar.values());
// 聚合::根据openlevel倒序,输出list
List<SCHeroRankUpConfig> collect = rankUpStar.stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel).reversed()).collect(Collectors.toList());
for (SCHeroRankUpConfig val : collect) {
if (heroLevel > val.getOpenLevel()) {
// 计算星级需要+1操作
return val.getOpenStar();
}
}
}
// 突破,根据初始星级获取不同分区
Map<Integer, SCHeroRankUpConfig> byBreak = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(GlobalsDef.BREAK_TYPE, star);
if (byBreak != null) {
List<SCHeroRankUpConfig> rankUpBreak = new ArrayList<>(byBreak.values());
// 聚合:根据openlevel倒叙排序,输出成list
List<SCHeroRankUpConfig> collect = rankUpBreak.stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel).reversed()).collect(Collectors.toList());
for (SCHeroRankUpConfig val : collect) {
if (heroLevel > val.getLimitLevel()) {
return val.getOpenStar();
Map<Integer, SCHeroRankUpConfig> configByShow = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(GlobalsDef.UP_STAR_TYPE, star);
if (configByShow != null) {
// openLevel 正序排列
List<SCHeroRankUpConfig> collect = configByShow.values().stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel)).collect(Collectors.toList());
// 遍历
for (int i = collect.size() - 1; i >= 0; i--) {
SCHeroRankUpConfig rank = collect.get(i);
if (heroLevel >= rank.getOpenLevel() && i == collect.size()-1){
star = rank.getOpenStar();
}
if (heroLevel > rank.getOpenLevel()){
star = rank.getOpenStar()+1;
break;
}
if (heroLevel <= rank.getOpenLevel() && i == 0 && heroLevel >= 100){
star = rank.getLimitStar();
break;
}
}
}
return star;
}
/**
*
* @param heroLevel
* @param type
* @param star
* @return
*/
private int calRobotIdByLevel(int heroLevel, int type, int star){
// 突破,根据初始星级获取不同分区
Map<Integer, SCHeroRankUpConfig> configByShow = STableManager.getFigureConfig(HeroStaticConfig.class).getScHeroRankUpConfigByShow(type, star);
if (configByShow != null) {
List<SCHeroRankUpConfig> configs = new ArrayList<>(configByShow.values());
// 聚合:根据openlevel倒叙排序,输出成list
List<SCHeroRankUpConfig> collect = configs.stream().sorted(Comparator.comparing(SCHeroRankUpConfig::getOpenLevel).reversed()).collect(Collectors.toList());
for (int i = 0; i < collect.size(); i++) {
SCHeroRankUpConfig rank = collect.get(i);
// 等级卡在突破阶段,返回下层星级
if (heroLevel == rank.getOpenLevel()) {
return rank.getId();
}
// 最高星级
else if (heroLevel > rank.getOpenLevel() && i==0){
return rank.getId();
}
// 等级超过突破阶段,返回上层等级
else if (heroLevel > rank.getOpenLevel()){
return collect.get(i-1).getId();
}
}
}
return 0;
}
private Map<Integer, Object> getParaRate(SCHero scHero, int heroStar, int heroLevel, int heroBreakId) {
Map<Integer, Object> result = new HashMap<>(2);
Object rankupPara = null;