战斗回滚

master_0.05_aqlm
grimm 2024-01-05 15:29:18 +08:00
parent f66cd81f54
commit 4b8b97685e
1 changed files with 2 additions and 2 deletions

View File

@ -516,8 +516,8 @@ public class FightDataUtil {
skill.rawset(j++, LuaValue.valueOf(KeyFrame/1000f));
skill.rawset(j++, LuaValue.valueOf(SkillDuration/1000f));
skill.rawset(j++, LuaValue.valueOf(SkillNumber));
skill.rawset(j++, getSkillNumberTime(sCombatControl.getSkillNumbetTime()));
skill.rawset(j++, getEffectArgs(sCombatControl.getAttackDisplaceoffset()));
// skill.rawset(j++, getSkillNumberTime(sCombatControl.getSkillNumbetTime()));
// skill.rawset(j++, getEffectArgs(sCombatControl.getAttackDisplaceoffset()));
List<LuaValue> effectList = getEffect(sSkillLogicVo);
int size = effectList.size();
if (size > 0) {