伤害副本优化
parent
a6841f2f9d
commit
6048b49a87
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@ -204,7 +204,7 @@ public class ChallengeLogic {
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PVEFightEvent pveFightEvent = new PVEFightEvent(user.getId(), teamId, 20, "", fightType, stage.getMonsterGroup(), 3);
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PVEFightEvent pveFightEvent = new PVEFightEvent(user.getId(), teamId, 20, "", fightType, stage.getMonsterGroup(), 3);
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FightResult fightResult = FightDispatcher.dispatcher(pveFightEvent);
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FightResult fightResult = FightDispatcher.dispatcher(pveFightEvent);
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builder.setResult(fightResult.getResult());
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builder.setResult(0);
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int round = fightResult.getCurRound();
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int round = fightResult.getCurRound();
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int victoryValue = stage.getReward1()[stage.getReward1().length - 1][0];
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int victoryValue = stage.getReward1()[stage.getReward1().length - 1][0];
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@ -226,6 +226,7 @@ public class ChallengeLogic {
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// 满足首通条件
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// 满足首通条件
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if (fightResult.getResult() == 1 && round <= victoryValue){
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if (fightResult.getResult() == 1 && round <= victoryValue){
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user.getPlayerInfoManager().setTreasureReplica(id);
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user.getPlayerInfoManager().setTreasureReplica(id);
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builder.setResult(1);
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win = 2;
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win = 2;
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}
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}
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comDropMap = dropMap(stage, type, win, round, builder);
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comDropMap = dropMap(stage, type, win, round, builder);
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