修行技能战斗相关修改
parent
cd8777c449
commit
642afe6d52
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@ -274,6 +274,10 @@ public class FightDataUtil {
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monster.set("teamDamage",unitInfo.getForceScore());
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monster.set("camp",camp);
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monster.set("position",unitInfo.getPosition());
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monster.set("property",getProperty(pokemonUnitList.get(i).getProperty()));
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String[] skillIdArr = skillId.split("#");
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LuaValue skillList= new LuaTable();
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for (int k = 0; k < skillIdArr.length; k++) {
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LuaValue skill= new LuaTable();
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int[] skillIDList = playerSkillConfig.getSkillIDList();
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for(int j = 0 ; j <skillIDList.length;j++){
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@ -297,8 +301,9 @@ public class FightDataUtil {
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skill.rawset(j+1,oneSkill);
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}
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monster.set("property",getProperty(pokemonUnitList.get(i).getProperty()));
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monster.set("skill",skill);
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skillList.rawset(k+1,skill);
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}
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monster.set("skill",skillList);
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teamSkill.rawset(i+1,monster);
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}else{
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SSpiritAnimalSkill sSpiritAnimalSkill=STableManager.getConfig(SSpiritAnimalSkill.class).get(Integer.valueOf(skillId));
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@ -307,6 +312,10 @@ public class FightDataUtil {
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monster.set("star",sSpiritAnimalSkill.getStarMatch());
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monster.set("camp",camp);
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monster.set("position",pokemonUnitList.get(i).getPosition());
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monster.set("property",getProperty(pokemonUnitList.get(i).getProperty()));
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String[] skillIdArr = skillId.split("#");
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LuaValue skillList= new LuaTable();
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for (int k = 0; k < skillIdArr.length; k++) {
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LuaValue skill = new LuaTable();
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int[] skillIDList = sSpiritAnimalSkill.getSkillIDList();
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for (int j = 0; j < skillIDList.length; j++) {
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@ -330,8 +339,9 @@ public class FightDataUtil {
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skill.rawset(j + 1, oneSkill);
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}
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monster.set("property",getProperty(pokemonUnitList.get(i).getProperty()));
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monster.set("skill",skill);
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skillList.rawset(k+1,skill);
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}
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monster.set("skill",skillList);
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// String[] skillAndPosItem = skillAndPos.split("#");
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// if (Integer.parseInt(skillAndPosItem[1])>0){
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// teamSkill.rawset(i + 1, getSkill(skillAndPosItem[1],skillAndPosItem[0]));
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