失败加一点经验
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61abedd19c
commit
6c1eb57c88
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@ -1694,6 +1694,8 @@ public class MapLogic {
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if (levelDifficulty.getState() != Global.FIGHT_CLEARANCE){
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levelDifficulty.setState(Global.FIGHT_OPEND_NO_CLEARANCE);
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}
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//玩家升级
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userLevelUp(user,1);
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CommonProto.Drop.Builder dropBuilder = CommonProto.Drop.newBuilder();
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FightInfoProto.FightEndResponse fightEndResponse = FightInfoProto.FightEndResponse
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.newBuilder()
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