新增主角时装类型
(cherry picked from commit e2c331f840
)
parent
fe971df10d
commit
73687ceeaa
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@ -32,8 +32,8 @@ public interface GlobalItemType {
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int SELECTSecretBox=20; // 自选宝箱(前端要区分)
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int SELECTSecretBox=20; // 自选宝箱(前端要区分)
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int SpecialMonster=21; // 灵兽
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int SpecialMonster=21; // 灵兽
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int SpecialMonsterItem=22; // 灵兽碎片
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int SpecialMonsterItem=22; // 灵兽碎片
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// 万能狗粮
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int PLAYER_SKIN=24;//主角时装
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int AllPowerful_DogFood = 25;
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int AllPowerful_DogFood = 25;// 万能狗粮
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int LikableCostItem=27;//好感度功能消耗道具
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int LikableCostItem=27;//好感度功能消耗道具
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int MOUNT_FRAGMENTS_ITEM = 28;//坐骑碎片
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int MOUNT_FRAGMENTS_ITEM = 28;//坐骑碎片
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int TRANSFORMATION_CARD = 29;//化身卡
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int TRANSFORMATION_CARD = 29;//化身卡
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@ -629,6 +629,7 @@ public class ItemUtil {
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case GlobalItemType.LIFE_STONE:
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case GlobalItemType.LIFE_STONE:
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case GlobalItemType.TRANSFORMATION_CARD:
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case GlobalItemType.TRANSFORMATION_CARD:
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case GlobalItemType.HOOK_PROP:
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case GlobalItemType.HOOK_PROP:
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case GlobalItemType.PLAYER_SKIN:
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itemType = GlobalItemType.ITEM;
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itemType = GlobalItemType.ITEM;
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break;
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break;
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default:
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default:
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