成就任务优化,兼容开服时间条件
parent
aa21c96a4f
commit
7ab321cc75
|
@ -110,7 +110,7 @@ public class TimeUtils {
|
|||
/**
|
||||
* 年月日 时分秒, 格式如: 20110111011059
|
||||
*/
|
||||
private static final String ymdhmsFormat_new = "yyyyMMddHHmmss";
|
||||
public static final String ymdhmsFormat_new = "yyyyMMddHHmmss";
|
||||
/**
|
||||
* 年月日 时分, 格式如: 2011-01-11 01:10
|
||||
*/
|
||||
|
@ -123,7 +123,7 @@ public class TimeUtils {
|
|||
/**
|
||||
* 年月日,格式如19700710
|
||||
*/
|
||||
private static final String ymdFormat = "yyyyMMdd";
|
||||
public static final String ymdFormat = "yyyyMMdd";
|
||||
/**
|
||||
* 年月日,格式如1970年07月10日
|
||||
*/
|
||||
|
|
|
@ -169,28 +169,42 @@ public class ActivityLogic implements IEventHandler{
|
|||
}
|
||||
if(time == ActivityType.OPEN_TYPE_MONTHS){
|
||||
//now = 当前是开服第几个月
|
||||
//开服日期
|
||||
String openTime = GameApplication.serverConfig.getOpenTime().split(" ")[0];
|
||||
String nowTime = TimeUtils.getTimeStampYMDnew(TimeUtils.now());
|
||||
//now = TimeUtils.getGapMonthsByTwoTime(openTime, nowTime)+1;
|
||||
}
|
||||
long startTime = ToolsUtil.getTimeLong(sGlobalActivity.getStartTimeLong(),sGlobalActivity.getEndTimeLong(),sGlobalActivity.getTime(),0, 1);
|
||||
long endTime = ToolsUtil.getTimeLong(sGlobalActivity.getStartTimeLong(),sGlobalActivity.getEndTimeLong(),sGlobalActivity.getTime(),0, 2);
|
||||
long gapEndTime = endTime+sGlobalActivity.getGapTime()*TimeUtils.DAY;
|
||||
if (now < startTime) {
|
||||
//如果没到活动开启时间,但是openActivityIds里有了这个活动,证明是热更延迟开启的活动,需要清除掉
|
||||
if (openActivityIds.contains(sGlobalActivity.getId())) {
|
||||
openActivityIds.remove(sGlobalActivity.getId());
|
||||
}
|
||||
openActivityIds.remove(sGlobalActivity.getId());
|
||||
continue;
|
||||
}
|
||||
int[] ifOpen = sGlobalActivity.getIfOpen();
|
||||
// 开服条件判断
|
||||
if(ifOpen!=null && ifOpen.length>0){
|
||||
if(ifOpen[0]==2){ //开服
|
||||
//开服多少天不会出现
|
||||
if(ifOpen[0]==2){
|
||||
if(GameApplication.serverConfig.getCacheOpenTime() + ifOpen[1]*TimeUtils.ONE_DAY >TimeUtils.now()){
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// 在某某时间之前开服不会出现
|
||||
if (ifOpen[0] == 3){
|
||||
long toMiles = TimeUtils.stringToTimeLong(String.valueOf(ifOpen[1]), TimeUtils.ymdFormat);
|
||||
long openTime = GameApplication.serverConfig.getCacheOpenTime();
|
||||
if (toMiles < openTime){
|
||||
openActivityIds.remove(sGlobalActivity.getId());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// 在某某时间之后开服不会出现
|
||||
if (ifOpen[0] == 4){
|
||||
long toMiles = TimeUtils.stringToTimeLong(String.valueOf(ifOpen[1]), TimeUtils.ymdFormat);
|
||||
long openTime = GameApplication.serverConfig.getCacheOpenTime();
|
||||
if (toMiles > openTime){
|
||||
openActivityIds.remove(sGlobalActivity.getId());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (endTime != 0 && now > endTime) {
|
||||
if (!openActivityIds.contains(sGlobalActivity.getId())) {
|
||||
|
|
|
@ -12,20 +12,20 @@ import com.ljsd.jieling.logic.dao.UserManager;
|
|||
import com.ljsd.jieling.logic.dao.root.User;
|
||||
import com.ljsd.jieling.logic.mail.MailLogic;
|
||||
import com.ljsd.jieling.logic.mission.GameEvent;
|
||||
import com.ljsd.jieling.logic.mission.main.CowFlySkyMissionType;
|
||||
import com.ljsd.jieling.network.session.ISession;
|
||||
import com.ljsd.jieling.util.ItemUtil;
|
||||
import com.ljsd.jieling.util.MessageUtil;
|
||||
import config.SActivityRewardConfig;
|
||||
import config.SArroGantFly;
|
||||
import config.SErrorCodeEerverConfig;
|
||||
import config.SGlobalActivity;
|
||||
import manager.STableManager;
|
||||
import rpc.protocols.CommonProto;
|
||||
import rpc.protocols.PlayerInfoProto;
|
||||
import util.TimeUtils;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public class CowFlySkyActivity extends AbstractActivity {
|
||||
|
||||
|
|
|
@ -2262,7 +2262,7 @@ public class HeroLogic{
|
|||
if (!bookEnabled.isEmpty()){
|
||||
Map<Integer, SSpiritAnimalBook> config = STableManager.getConfig(SSpiritAnimalBook.class);
|
||||
for(int bootId:bookEnabled){
|
||||
int[][] activePara = config.get(bootId).getActivePara();
|
||||
int[][] activePara = Optional.ofNullable(config.get(bootId)).map(SSpiritAnimalBook::getActivePara).orElse(new int[0][]);
|
||||
combinedAttribute(activePara,heroAllAttribute);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ import com.ljsd.jieling.logic.mission.data.BaseDataManager;
|
|||
import com.ljsd.jieling.logic.mission.data.DataManagerDistributor;
|
||||
import com.ljsd.jieling.logic.mission.main.*;
|
||||
import com.ljsd.jieling.network.session.ISession;
|
||||
import org.luaj.vm2.ast.Str;
|
||||
import rpc.protocols.CommonProto;
|
||||
import rpc.protocols.MessageTypeProto;
|
||||
import rpc.protocols.PlayerInfoProto;
|
||||
|
@ -60,10 +61,40 @@ public class MissionLoigc {
|
|||
getCowFlySkyMission(user,missionList);
|
||||
getEndlessMission(user,missionList);
|
||||
getMistyTripMission(user,missionList);
|
||||
// 此方法必须放在最后,对所有获取到的任务进行处理
|
||||
checkMissionTime(missionList);
|
||||
PlayerInfoProto.GetMissionResponse build = PlayerInfoProto.GetMissionResponse.newBuilder().addAllUserMissionInfo(missionList).build();
|
||||
MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.GET_MISSION_RESPONSE_VALUE,build,true);
|
||||
}
|
||||
|
||||
/**
|
||||
* 兼容,校验成就时间
|
||||
* @param missionList
|
||||
*/
|
||||
private static void checkMissionTime(List<CommonProto.UserMissionInfo> missionList){
|
||||
// 配置表
|
||||
Map<Integer, SAchievementConfig> config = STableManager.getConfig(SAchievementConfig.class);
|
||||
// 玩家当前任务
|
||||
Iterator<CommonProto.UserMissionInfo> iterator = missionList.iterator();
|
||||
// 开服时间
|
||||
long cacheOpenTime = GameApplication.serverConfig.getCacheOpenTime();
|
||||
// 遍历
|
||||
while (iterator.hasNext()){
|
||||
CommonProto.UserMissionInfo next = iterator.next();
|
||||
SAchievementConfig achievementConfig = config.get(next.getMissionId());
|
||||
// 配置表不存在的成就,可能删除了,代码去除
|
||||
if (achievementConfig == null){
|
||||
iterator.remove();
|
||||
continue;
|
||||
}
|
||||
long time = TimeUtils.stringToTimeLong(String.valueOf(achievementConfig.getEffectData()), TimeUtils.ymdFormat);
|
||||
// 表中配置的,time之前开服的不显示改任务
|
||||
if (cacheOpenTime < time){
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void getBloodyMisison(User user, List<CommonProto.UserMissionInfo> missionList){
|
||||
UserMissionManager userMissionManager = user.getUserMissionManager();
|
||||
BloodyMissionIdsType bloodyMissionIdsType = userMissionManager.getBloodyMissionIdsType();
|
||||
|
|
|
@ -16,6 +16,8 @@ public class SAchievementConfig implements BaseConfig {
|
|||
|
||||
private int[][] reward;
|
||||
|
||||
private int effectData;
|
||||
|
||||
public static Map<Integer, Set<Integer>> setTMap;
|
||||
public static Map<Integer, List<SAchievementConfig>> sTaskConfigByTypeMap;
|
||||
@Override
|
||||
|
@ -49,6 +51,10 @@ public class SAchievementConfig implements BaseConfig {
|
|||
return reward;
|
||||
}
|
||||
|
||||
public int getEffectData() {
|
||||
return effectData;
|
||||
}
|
||||
|
||||
public static Map<Integer, List<SAchievementConfig>> getsTaskConfigByTypeMap() {
|
||||
return sTaskConfigByTypeMap;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue