添加法宝碎片道具类型
parent
8615af222f
commit
7c536a5c08
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@ -36,6 +36,8 @@ public interface GlobalItemType {
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int AllPowerful_DogFood = 25;
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int LikableCostItem=27;//好感度功能消耗道具
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int MOUNT_FRAGMENTS_ITEM = 28;//坐骑碎片
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int TRUMP_CHIP=30;//法宝碎片(法宝聚灵使用)
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//物品使用类型
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int NO_USE = 0 ; //不使用
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int RANDOM_USE = 1; // 随机使用
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@ -530,7 +530,6 @@ public class ItemUtil {
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case GlobalItemType.SOUL_MARK:
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case GlobalItemType.ITEM:
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case GlobalItemType.EQUIP:
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case GlobalItemType.LikableCostItem:
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putCountLongMap(itemId,amount, itemObj.getItemMap());
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break;
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case GlobalItemType.CARD:
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@ -566,7 +565,9 @@ public class ItemUtil {
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case GlobalItemType.SELECTSecretBox:
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case GlobalItemType.SpecialMonsterItem:
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case GlobalItemType.AllPowerful_DogFood:
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case GlobalItemType.LikableCostItem:
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case GlobalItemType.MOUNT_FRAGMENTS_ITEM:
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case GlobalItemType.TRUMP_CHIP:
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itemType = GlobalItemType.ITEM;
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break;
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default:
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@ -1472,7 +1473,6 @@ public class ItemUtil {
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case GlobalItemType.ITEM:
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case GlobalItemType.SOUL_MARK:
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case GlobalItemType.EQUIP:
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case GlobalItemType.LikableCostItem:
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putCountMap(itemId,itemNum,itemMap);
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break;
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default:
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