主角被动技能bug修改(修复前后端战斗不一致)
parent
f7848be28d
commit
87680c4a56
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@ -284,7 +284,8 @@ public class FightDataUtil {
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String[] allSkillIdArr = skillId.split("\\|");
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String[] allSkillIdArr = skillId.split("\\|");
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String[]skillIdArr=allSkillIdArr[0].split("#");
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String[]skillIdArr=allSkillIdArr[0].split("#");
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if (allSkillIdArr.length>1){
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if (allSkillIdArr.length>1){
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String[]passivitySkillIdArr=allSkillIdArr[1].split("#");
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String passivityStr="##"+allSkillIdArr[1];
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String[]passivitySkillIdArr=passivityStr.split("#");
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monster.set("passivity", getPassivity(passivitySkillIdArr));
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monster.set("passivity", getPassivity(passivitySkillIdArr));
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}
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}
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LuaValue skillList= new LuaTable();
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LuaValue skillList= new LuaTable();
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