戒灵秘宝升级
parent
994f38dd78
commit
8c73e07e12
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@ -86,7 +86,7 @@ public class SSpecialConfig implements BaseConfig {
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String[] array = value.split("\\|");
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String[] array = value.split("\\|");
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int[][] arrayNum = new int[array.length][];
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int[][] arrayNum = new int[array.length][];
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for (int i = 0 ; i < array.length;i++) {
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for (int i = 0 ; i < array.length;i++) {
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String[] temp = array[i].split("\\#");
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String[] temp = array[i].split("#");
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int[] tempNum = new int[temp.length];
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int[] tempNum = new int[temp.length];
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for (int j = 0 ; j < tempNum.length;j++) {
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for (int j = 0 ; j < tempNum.length;j++) {
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tempNum[j] = Integer.parseInt(temp[j]);
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tempNum[j] = Integer.parseInt(temp[j]);
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@ -113,5 +113,4 @@ public class SSpecialConfig implements BaseConfig {
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public String getValue() {
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public String getValue() {
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return value;
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return value;
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}
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}
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}
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}
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@ -14,7 +14,8 @@ public interface Global {
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int ELITEPROOF = 25; // 精英证明
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int ELITEPROOF = 25; // 精英证明
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int HEARTFIRE = 26; // 心火明晶
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int HEARTFIRE = 26; // 心火明晶
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int CHANGENAME = 64; // 改名卡
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int CHANGENAME = 64; // 改名卡
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int EXP = 17;//经验
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int TREASURE_SCORE = 68;//孙龙宝藏积分
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int SEND_CARD_COUNT = 20; // 每页发送卡牌个数
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int SEND_CARD_COUNT = 20; // 每页发送卡牌个数
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int SEND_ITEM_COUNT = 200; // 每页发送道具个数
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int SEND_ITEM_COUNT = 200; // 每页发送道具个数
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@ -24,12 +24,10 @@ public interface GlobalItemType {
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int SOUL_MARK =13;// 魂印
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int SOUL_MARK =13;// 魂印
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int ESPECIAL_EQUIP = 14;//法宝
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int ESPECIAL_EQUIP = 14;//法宝
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int EXP = 17;//经验
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//物品使用类型
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//物品使用类型
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int NO_USE = 0 ; //不使用
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int NO_USE = 0 ; //不使用
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int RANDOM_USE = 1; // 随机使用
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int RANDOM_USE = 1; // 随机使用
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//道具id
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int STAMINA = 2; // 精力
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}
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}
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@ -296,7 +296,7 @@ public class UserMissionManager extends MongoBase {
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temp[1] = STreasureSunlongTaskConfig.treasureTaskConfig.get(taskTypeMap.get(i)).getWeight();
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temp[1] = STreasureSunlongTaskConfig.treasureTaskConfig.get(taskTypeMap.get(i)).getWeight();
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randomTask[i] = temp;
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randomTask[i] = temp;
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}
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}
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int[] tasks= MathUtils.randomFromWeightWithTaking(randomTask,5);// typeMissionNum[type-1]
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int[] tasks= MathUtils.randomFromWeightWithTaking(randomTask,typeMissionNum[type-1]);// typeMissionNum[type-1]
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List<MissionStateChangeInfo> missionStateChangeInfos = missionTypeEnumListMap.get(GameMisionType.TREASUREMISSION);
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List<MissionStateChangeInfo> missionStateChangeInfos = missionTypeEnumListMap.get(GameMisionType.TREASUREMISSION);
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for(Integer task:tasks){
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for(Integer task:tasks){
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treasureMissionIdsType.getDoingMissionIds().add(task);
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treasureMissionIdsType.getDoingMissionIds().add(task);
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@ -350,16 +350,10 @@ public class MissionLoigc {
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missionStateChangeInfos = gameMisionTypeListMap.get(GameMisionType.TREASUREMISSION);
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missionStateChangeInfos = gameMisionTypeListMap.get(GameMisionType.TREASUREMISSION);
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if(missionStateChangeInfos!=null && !missionStateChangeInfos.isEmpty()){
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if(missionStateChangeInfos!=null && !missionStateChangeInfos.isEmpty()){
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// ItemUtil.drop(user,STreasureSunlongTaskConfig.treasureTaskConfig.get(missionId).getIntegral(),BIReason.TREASURE_SCORE);
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KtEventUtils.onKtEvent(user, ParamEventBean.UserTaskEvent,type,missionId);
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KtEventUtils.onKtEvent(user, ParamEventBean.UserTaskEvent,type,missionId);
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Repot37EventUtil.onKtEvent(user, Repot37EventUtil.Report37EventType.TASK_FINISH_EVEMT,missionId,"");
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Repot37EventUtil.onKtEvent(user, Repot37EventUtil.Report37EventType.TASK_FINISH_EVEMT,missionId,"");
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CommonProto.Drop.Builder drop = ItemUtil.drop(user, missionStateChangeInfos.get(0).getRewwardGroups(), BIReason.TAKE_MISSION_REWARD);
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CommonProto.Drop.Builder drop = ItemUtil.drop(user, missionStateChangeInfos.get(0).getRewwardGroups(), BIReason.TAKE_MISSION_REWARD);
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ItemUtil.treasureLevelUp(user);
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STreasureSunlongConfig levelConfig = STreasureSunlongConfig.levelTreasureConfigMap.get(user.getPlayerInfoManager().getTreasureLevel());
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while(ItemUtil.itemCost(user,levelConfig.getIntegral(), BIReason.TREASURE_LEVEL_UP_CONCUME,1)){
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user.getPlayerInfoManager().addTreasureLevel();
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levelConfig = STreasureSunlongConfig.levelTreasureConfigMap.get(user.getPlayerInfoManager().getTreasureLevel());
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}
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PlayerInfoProto.TakeMissionRewardResponse build = PlayerInfoProto.TakeMissionRewardResponse.newBuilder().setDrop(drop).setTreasureScore(user.getPlayerInfoManager().getTreasureLevel()).build();
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PlayerInfoProto.TakeMissionRewardResponse build = PlayerInfoProto.TakeMissionRewardResponse.newBuilder().setDrop(drop).setTreasureScore(user.getPlayerInfoManager().getTreasureLevel()).build();
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MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.TAKE_MISSION_REWARD_RESPONSE_VALUE,build,true);
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MessageUtil.sendMessage(session,1, MessageTypeProto.MessageType.TAKE_MISSION_REWARD_RESPONSE_VALUE,build,true);
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return;
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return;
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@ -34,6 +34,8 @@ public class MissionEventDistributor {
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eventProcessor.put(GameEvent.DAILY_REFRESH,new DailyRefreshEventProcess());
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eventProcessor.put(GameEvent.DAILY_REFRESH,new DailyRefreshEventProcess());
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eventProcessor.put(GameEvent.BLOODY_REFRESH,new DailyRefreshEventProcess());
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eventProcessor.put(GameEvent.BLOODY_REFRESH,new DailyRefreshEventProcess());
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eventProcessor.put(GameEvent.TREASH_REFRESH,new TreasureRefreshEventProcess());
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eventProcessor.put(GameEvent.TREASH_MONTH_REFRESH,new TreasureRefreshEventProcess());
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eventProcessor.put(GameEvent.TREASH_MONTH_REFRESH,new TreasureRefreshEventProcess());
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eventProcessor.put(GameEvent.SERVENHAPPY_REFRESH,new TreasureRefreshEventProcess());
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eventProcessor.put(GameEvent.SERVENHAPPY_REFRESH,new TreasureRefreshEventProcess());
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eventProcessor.put(GameEvent.BEGINNER,new BeginneRefreshEventProcessor());
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eventProcessor.put(GameEvent.BEGINNER,new BeginneRefreshEventProcessor());
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@ -506,9 +506,12 @@ public class ItemUtil {
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String message = SErrorCodeEerverConfig.getI18NMessage("lamp_lottery_differ_content", new Object[]{nickName,sDifferDemonsConfig.getName(),sItem.getName()});
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String message = SErrorCodeEerverConfig.getI18NMessage("lamp_lottery_differ_content", new Object[]{nickName,sDifferDemonsConfig.getName(),sItem.getName()});
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ChatLogic.getInstance().sendSysChatMessage(message,Global.LUCKY_LUCK,sItem.getId(),0,0,0,0,0);
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ChatLogic.getInstance().sendSysChatMessage(message,Global.LUCKY_LUCK,sItem.getId(),0,0,0,0,0);
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}
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}
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if(sItem.getId() == GlobalItemType.EXP){
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if(sItem.getId() == Global.EXP){
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userLevelUp(user,itemNum);
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userLevelUp(user,itemNum);
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}
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}
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if(sItem.getId() == Global.TREASURE_SCORE){
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treasureLevelUp(user);
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}
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sendToFront.add(CBean2Proto.getItem(item,-1));
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sendToFront.add(CBean2Proto.getItem(item,-1));
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}
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}
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if (dropBuilder != null) {
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if (dropBuilder != null) {
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@ -582,6 +585,19 @@ public class ItemUtil {
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}
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}
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/**
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* 孙龙宝藏升级
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* @param user
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*/
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public static void treasureLevelUp(User user) throws Exception {
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STreasureSunlongConfig levelConfig = STreasureSunlongConfig.levelTreasureConfigMap.get(user.getPlayerInfoManager().getTreasureLevel());
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while(ItemUtil.itemCost(user,levelConfig.getIntegral(), BIReason.TREASURE_LEVEL_UP_CONCUME,1)){
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user.getPlayerInfoManager().addTreasureLevel();
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levelConfig = STreasureSunlongConfig.levelTreasureConfigMap.get(user.getPlayerInfoManager().getTreasureLevel());
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}
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PlayerInfoProto.TreasureLevelUpIndication indication = PlayerInfoProto.TreasureLevelUpIndication.newBuilder().setLevel(user.getPlayerInfoManager().getTreasureLevel()).build();
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MessageUtil.sendIndicationMessage(OnlineUserManager.getSessionByUid(user.getId()),1,MessageTypeProto.MessageType.TREASURE_LEVELUP_INDICATION_VALUE,indication,true);
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}
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/**
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/**
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* 添加道具到临时背包
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* 添加道具到临时背包
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@ -1317,7 +1333,7 @@ public class ItemUtil {
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SVipLevelConfig sVipLevelConfig = SVipLevelConfig.getsVipLevelConfigMap().get(vipLevel);
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SVipLevelConfig sVipLevelConfig = SVipLevelConfig.getsVipLevelConfigMap().get(vipLevel);
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Map<Integer, Integer> privilegeMap = sVipLevelConfig.getPrivilegeMap();
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Map<Integer, Integer> privilegeMap = sVipLevelConfig.getPrivilegeMap();
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if(reason == BIReason.ADVENTURE_BASE_REWARD){
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if(reason == BIReason.ADVENTURE_BASE_REWARD){
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if(itemType == GlobalItemType.EXP){
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if(itemType == Global.EXP){
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sourceNum = parseTheValueByPrivilegeMap(privilegeMap,sourceNum,VipPrivilegeType.ADVENTURE_EXP_REWARD);
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sourceNum = parseTheValueByPrivilegeMap(privilegeMap,sourceNum,VipPrivilegeType.ADVENTURE_EXP_REWARD);
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return sourceNum;
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return sourceNum;
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}
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}
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