血量修改
parent
29bf5b17be
commit
8f0f004ec6
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@ -144,27 +144,10 @@ public class EndConfirmExpeditionBattleRequestHandler extends BaseHandler<Expedi
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//
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//
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// if(ExpeditionLogic.isHardNode(nodeInfo.getType())){
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// //节点血量更新
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// nodeInfo.getSnapFightInfo().getHeroAttribute().forEach((s, familyHeroInfo) ->{
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// SMonsterConfig sMonsterConfig = STableManager.getConfig(SMonsterConfig.class).get(Integer.valueOf(s));
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// if(sMonsterConfig!=null){
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// nodeInfo.getBossHP().put(s, (double) remainHp.remove(0) / (double)sMonsterConfig.getHp());
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// }
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// }
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// );
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//
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// }else {
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//节点血量更新
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//节点血量更新
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nodeInfo.getSnapFightInfo().getHeroAttribute().forEach((s, familyHeroInfo) ->
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nodeInfo.getSnapFightInfo().getHeroAttribute().forEach((s, familyHeroInfo) ->
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nodeInfo.getBossHP().put(s, (double) remainHp.remove(familyHeroInfo.getPosition() - 1) / (double) familyHeroInfo.getAttribute().get(HeroAttributeEnum.CurHP.getPropertyId()))
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nodeInfo.getBossHP().put(s, (double) remainHp.remove(familyHeroInfo.getPosition() - 1) / (double) familyHeroInfo.getAttribute().get(HeroAttributeEnum.CurHP.getPropertyId()))
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);
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);
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// }
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// //节点血量更新
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// nodeInfo.getSnapFightInfo().getHeroAttribute().forEach((s, familyHeroInfo) ->
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// nodeInfo.getBossHP().put(s, (double) remainHp.remove(0) / (double) familyHeroInfo.getAttribute().get(HeroAttributeEnum.CurHP.getPropertyId()))
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// );
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//更新节点
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//更新节点
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Expedition.ExpeditionNodeInfoIndication.Builder builder = Expedition.ExpeditionNodeInfoIndication.newBuilder();
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Expedition.ExpeditionNodeInfoIndication.Builder builder = Expedition.ExpeditionNodeInfoIndication.newBuilder();
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