【家园功能1.0.4】无用代码删除,不影响原有逻辑

back_recharge
duhui 2021-12-27 14:57:24 +08:00
parent fed5fcf59b
commit bee333690e
2 changed files with 1 additions and 5 deletions

View File

@ -28,9 +28,7 @@ import rpc.protocols.MessageTypeProto;
import rpc.protocols.PlayerInfoProto;
import util.TimeUtils;
import java.time.temporal.ValueRange;
import java.util.*;
import java.util.stream.Collectors;
public class HomeLogic {
private static final Logger LOGGER = LoggerFactory.getLogger(HomeLogic.class);
@ -129,7 +127,7 @@ public class HomeLogic {
String[] stringValue = SSpecialConfig.getStringValue(SSpecialConfig.HONGMENG_LATTICE_PRICE).split("#");
// 立即升级消耗的道具
double time = Math.max(info.getUpLvEndTime() - now,0);
// 每一单位的消耗
// 每一单位的消耗
double oneCost = Integer.parseInt(stringValue[0]) * Integer.parseInt(stringValue[2]);
// 总消耗数量,向上取整
double count = Math.ceil(time / oneCost);

View File

@ -23,8 +23,6 @@ public class SBloodyMessagesConfig implements BaseConfig {
@Override
public void init() throws Exception {
//todo
// MessageBoxUtils.init();
}