战力问题修改

master_ob2
PC-202302260912\Administrator 2023-08-08 15:49:22 +08:00
parent afe7a24a52
commit cbc5444634
1 changed files with 45 additions and 28 deletions

View File

@ -2830,41 +2830,30 @@ public class HeroLogic {
}
}
LOGGER.info("============================1{}",heroAllAttribute);
// 主角本身给英雄的加成
SPlayerLevelConfig playerLevelConfig = SPlayerLevelConfig.sPlayerLevelConfigMap.get(user.getPlayerInfoManager().getLevel());
if (playerLevelConfig != null){
combinedAttribute(playerLevelConfig.getPropList(), heroAllAttribute);
combinedAttribute(playerLevelConfig.getPlayerPropList(), heroAllAttribute);
}
// 身外化身加成
Map<Integer, TransformationInfo> transformationList = heroManager.getTransformationList();
Map<Integer, SChangingCard> changingCardMap = STableManager.getConfig(SChangingCard.class);
for (TransformationInfo info : transformationList.values()) {
SChangingCard card = changingCardMap.get(info.getCardId());
if (card != null){
// 变身卡单独提供得属性
combinedAttribute(card.getPropList(), heroAllAttribute);
//变身卡升星属性
SChangingCardStar cardStar = SChangingCardStar.getPoolMap().get(card.getStar()).get(info.getStar());
if (cardStar != null){
combinedAttribute(cardStar.getExp(), heroAllAttribute);
}
//变身卡升级属性
Map<Integer, SChangingCardLevel> poolConfig = SChangingCardLevel.getConfigByPoolId(card.getLevelUpPool());
if (poolConfig != null){
List<SChangingCardLevel> levelList = poolConfig.values().stream().filter(n->n.getLevel() == info.getLevel()).collect(Collectors.toList());
if(levelList.size()>0){
combinedAttribute(levelList.get(0).getPropList(), heroAllAttribute);
}
}
}
// 变身卡加成 / 主角技能
for (TransformationInfo info : heroManager.getTransformationList().values()) {
// 主角属性
calPlayerAttribute(heroAllAttribute, info.getCardId(), info.getStar(), info.getLevel());
// 英雄属性
calPlayerCardAttribute(heroAllAttribute, info.getCardId(), info.getStar(), info.getLevel());
}
LOGGER.info("============================2{}",heroAllAttribute);
//化身之力提供的属性
Map<Integer, SChangingForce> SChangingForce = STableManager.getConfig(SChangingForce.class);
if(SChangingForce.get(user.getHeroManager().getTransformationForce()) != null){
combinedAttribute(SChangingForce.get(user.getHeroManager().getTransformationForce()).getPropList(), heroAllAttribute);
}
// Map<Integer, SChangingForce> SChangingForce = STableManager.getConfig(SChangingForce.class);
// if(SChangingForce.get(user.getHeroManager().getTransformationForce()) != null){
// combinedAttribute(SChangingForce.get(user.getHeroManager().getTransformationForce()).getPropList(), heroAllAttribute);
// }
// 装备套装属性
getEquipSuiteAttr(hero, heroAllAttribute);
@ -3435,9 +3424,9 @@ public class HeroLogic {
continue;
}
if(sPropertyConfig.getStyle() == GlobalsDef.PERCENT_TYPE){
forceAdd += propertyValue*sPropertyConfig.getScore()/10000;
forceAdd += propertyValue * sPropertyConfig.getScore() / 10000;
}else{
forceNum += propertyValue*sPropertyConfig.getScore();
forceNum += propertyValue * sPropertyConfig.getScore();
}
}
result=forceNum+(forceNum*forceAdd);
@ -3980,6 +3969,34 @@ public class HeroLogic {
}
}
public void calPlayerCardAttribute(Map<Integer, Long> attrMap, int tmpId, int star, int level) {
try {
// 身外化身加成
Map<Integer, SChangingCard> changingCardMap = STableManager.getConfig(SChangingCard.class);
SChangingCard card = changingCardMap.get(tmpId);
if (card == null){
return;
}
// 变身卡单独提供得属性
combinedAttribute(card.getPropList(), attrMap);
//变身卡升星属性
SChangingCardStar cardStar = SChangingCardStar.getPoolMap().get(card.getStar()).get(star);
if (cardStar != null) {
combinedAttribute(cardStar.getExp(), attrMap);
}
//变身卡升级属性
Map<Integer, SChangingCardLevel> poolConfig = SChangingCardLevel.getConfigByPoolId(card.getLevelUpPool());
if (poolConfig != null) {
List<SChangingCardLevel> levelList = poolConfig.values().stream().filter(n -> n.getLevel() == level).collect(Collectors.toList());
if (levelList.size() > 0) {
combinedAttribute(levelList.get(0).getPropList(), attrMap);
}
}
}catch (Exception e){
e.printStackTrace();
}
}
/**
*
*/