小兵奖励可以配null
parent
fd80ebe6d3
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e0b0eb793e
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@ -307,8 +307,11 @@ public class SoldierLogic {
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mainLevelManager.setSoldierLayerId(stageConfig.getNextId());
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mainLevelManager.setSoldierLayerId(stageConfig.getNextId());
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mainLevelManager.putSoldierState(stageConfig.getId(), TimeUtils.nowInt());
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mainLevelManager.putSoldierState(stageConfig.getId(), TimeUtils.nowInt());
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// 通关奖励
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// 通关奖励
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CommonProto.Drop.Builder drop = ItemUtil.drop(user, stageConfig.getReward(), 1, BIReason.SOLDIER_MIAN_LEVEL_REWARD);
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int[][] reward = stageConfig.getReward();
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builder.setDrop(drop);
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if (reward != null && reward.length > 0){
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CommonProto.Drop.Builder drop = ItemUtil.drop(user, reward, 1, BIReason.SOLDIER_MIAN_LEVEL_REWARD);
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builder.setDrop(drop);
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}
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builder.setResult(1);
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builder.setResult(1);
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// 排行榜
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// 排行榜
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AbstractRank rank = RankContext.getRankEnum(RankEnum.MAIN_LEVEL_RANK.getType());
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AbstractRank rank = RankContext.getRankEnum(RankEnum.MAIN_LEVEL_RANK.getType());
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