miduo_server/fightmanager/src/main/java/com/ljsd/fight/FamilyHeroInfo.java

74 lines
1.5 KiB
Java

package com.ljsd.fight;
import java.util.Map;
public class FamilyHeroInfo {
private int templeteId;
private int level;
private int star;
private Map<Integer,Long> attribute;
private int position;
private int godSoulLv;
public int getTempleteId() {
return templeteId;
}
public int getLevel() {
return level;
}
public int getStar() {
return star;
}
public int getGodSoulLv() {
return godSoulLv;
}
public Map<Integer, Long> getAttribute() {
return attribute;
}
public void setTempleteId(int templeteId) {
this.templeteId = templeteId;
}
public void setLevel(int level) {
this.level = level;
}
public void setAttribute(Map<Integer, Long> attribute) {
this.attribute = attribute;
}
public int getPosition() {
return position;
}
public void setPosition(int position) {
this.position = position;
}
public FamilyHeroInfo(int templeteId, int level, int star, Map<Integer, Long> attribute, int position,int godSoulLv) {
this.templeteId = templeteId;
this.level = level;
this.star = star;
this.attribute = attribute;
this.position = position;
this.godSoulLv=godSoulLv;
}
public FamilyHeroInfo(int templeteId, int level, int star, Map<Integer, Long> attribute) {
this.templeteId = templeteId;
this.level = level;
this.attribute = attribute;
this.star = star;
}
public FamilyHeroInfo() {
}
}