74 lines
1.5 KiB
Java
74 lines
1.5 KiB
Java
package com.ljsd.fight;
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import java.util.Map;
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public class FamilyHeroInfo {
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private int templeteId;
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private int level;
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private int star;
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private Map<Integer,Long> attribute;
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private int position;
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private int godSoulLv;
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public int getTempleteId() {
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return templeteId;
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}
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public int getLevel() {
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return level;
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}
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public int getStar() {
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return star;
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}
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public int getGodSoulLv() {
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return godSoulLv;
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}
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public Map<Integer, Long> getAttribute() {
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return attribute;
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}
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public void setTempleteId(int templeteId) {
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this.templeteId = templeteId;
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}
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public void setLevel(int level) {
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this.level = level;
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}
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public void setAttribute(Map<Integer, Long> attribute) {
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this.attribute = attribute;
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}
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public int getPosition() {
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return position;
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}
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public void setPosition(int position) {
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this.position = position;
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}
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public FamilyHeroInfo(int templeteId, int level, int star, Map<Integer, Long> attribute, int position,int godSoulLv) {
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this.templeteId = templeteId;
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this.level = level;
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this.star = star;
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this.attribute = attribute;
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this.position = position;
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this.godSoulLv=godSoulLv;
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}
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public FamilyHeroInfo(int templeteId, int level, int star, Map<Integer, Long> attribute) {
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this.templeteId = templeteId;
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this.level = level;
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this.attribute = attribute;
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this.star = star;
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}
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public FamilyHeroInfo() {
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}
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}
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