parent
415128191c
commit
beb5b9902a
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@ -11,7 +11,10 @@ local _TabData = {
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[1] = { default = "X1_tongyong_fenlan_weixuanzhong_02", select = "X1_tongyong_fenlan_yixuanzhong_02", name = GetLanguageStrById(12523) },
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[2] = { default = "X1_tongyong_fenlan_weixuanzhong_02", select = "X1_tongyong_fenlan_yixuanzhong_02", name = GetLanguageStrById(12524) },
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}
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local _TabData2 = {
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[1] = { default = "X1_tongyong_fenlan_weixuanzhong_02", select = "X1_tongyong_fenlan_yixuanzhong_02", name = GetLanguageStrById(12523) },
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--[2] = { default = "X1_tongyong_fenlan_weixuanzhong_02", select = "X1_tongyong_fenlan_yixuanzhong_02", name = GetLanguageStrById(12524) },
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}
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--初始化组件(用于子类重写)
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function ClimbTowerRewardPopup:InitComponent()
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this.BackMask = Util.GetGameObject(self.gameObject, "BackMask")
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@ -112,8 +115,12 @@ function ClimbTowerRewardPopup:OnShow()
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this.configDataVip = ClimbTowerManager.GetChallengeConfigVipData()
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this.curTier = ClimbTowerManager.fightId - 1 --< 通过层数
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_tabIdx = 1
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this.tabCtrl:Init(this.tabBox, _TabData)
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local channelConfig = GetChannelConfig()
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if channelConfig.Button_PlayerSet_Exchange then
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this.tabCtrl:Init(this.tabBox, _TabData)
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else
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this.tabCtrl:Init(this.tabBox, _TabData2)
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end
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ClimbTowerRewardPopup.ChangeTab(_tabIdx)
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this.Tier:GetComponent("Text").text = tostring(this.curTier)
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