generated from root/miduo_server
107 lines
3.4 KiB
Lua
107 lines
3.4 KiB
Lua
|
Control = Buff:New()
|
|||
|
|
|||
|
--初始化Buff,通过传入一些自定义参数控制成长相关的数值
|
|||
|
function Control:SetData(...)
|
|||
|
|
|||
|
self.ctrlType = ...
|
|||
|
self.cover = true --控制效果可被覆盖
|
|||
|
-- 刷新排序等级
|
|||
|
self.sort = 4
|
|||
|
|
|||
|
self.isDeBuff = true
|
|||
|
end
|
|||
|
|
|||
|
--初始化后调用一次
|
|||
|
function Control:OnStart()
|
|||
|
|
|||
|
if self.ctrlType == 1 then --眩晕
|
|||
|
self.target.ctrl_dizzy = true
|
|||
|
elseif self.ctrlType == 2 then --沉默
|
|||
|
self.target.ctrl_slient = true
|
|||
|
elseif self.ctrlType == 3 then --嘲讽(包括沉默)
|
|||
|
self.target.lockTarget = self.caster
|
|||
|
self.target.ctrl_slient = true
|
|||
|
elseif self.ctrlType == 4 then --禁疗
|
|||
|
self.target.ctrl_noheal = true
|
|||
|
elseif self.ctrlType == 5 then --致盲
|
|||
|
self.target.ctrl_blind = true
|
|||
|
|
|||
|
elseif self.ctrlType == 7 then --麻痹
|
|||
|
self.target.ctrl_palsy = true
|
|||
|
elseif self.ctrlType == 8 then --< 冰冻
|
|||
|
self.target.ctrl_frozen = true
|
|||
|
self.frozen_beHitTimes = 0
|
|||
|
self.onRoleBeHit = function(caster)
|
|||
|
self.frozen_beHitTimes = self.frozen_beHitTimes + 1
|
|||
|
if self.frozen_beHitTimes == 3 then
|
|||
|
BattleLogic.BuffMgr:ClearBuff(self.target, function(buff)
|
|||
|
return buff.type == BuffName.Control and buff.ctrlType == ControlType.Frozen
|
|||
|
end)
|
|||
|
end
|
|||
|
end
|
|||
|
self.target.Event:AddEvent(BattleEventName.RoleBeHit, self.onRoleBeHit)
|
|||
|
elseif self.ctrlType == 9 then --< 混乱
|
|||
|
self.target.ctrl_chaos = true
|
|||
|
elseif self.ctrlType == 10 then --< 封印
|
|||
|
self.target.ctrl_seal = true
|
|||
|
end
|
|||
|
|
|||
|
self.target.ctrltimes = self.target.ctrltimes + 1
|
|||
|
end
|
|||
|
|
|||
|
--间隔N帧触发,返回true时表示继续触发,返回false立刻触发OnEnd
|
|||
|
function Control:OnTrigger()
|
|||
|
|
|||
|
return true
|
|||
|
end
|
|||
|
|
|||
|
--效果结束时调用一次
|
|||
|
function Control:OnEnd()
|
|||
|
|
|||
|
if self.ctrlType == 1 then --眩晕
|
|||
|
self.target.ctrl_dizzy = false
|
|||
|
elseif self.ctrlType == 2 then --沉默
|
|||
|
self.target.ctrl_slient = false
|
|||
|
elseif self.ctrlType == 3 then --嘲讽(包括沉默)
|
|||
|
self.target.lockTarget = nil
|
|||
|
self.target.ctrl_slient = false
|
|||
|
elseif self.ctrlType == 4 then --禁疗
|
|||
|
self.target.ctrl_noheal = false
|
|||
|
elseif self.ctrlType == 5 then --致盲
|
|||
|
self.target.ctrl_blind = false
|
|||
|
|
|||
|
elseif self.ctrlType == 7 then --麻痹
|
|||
|
self.target.ctrl_palsy = false
|
|||
|
elseif self.ctrlType == 8 then --< 冰冻
|
|||
|
self.target.ctrl_frozen = false
|
|||
|
self.target.Event:RemoveEvent(BattleEventName.RoleBeHit, self.onRoleBeHit)
|
|||
|
elseif self.ctrlType == 9 then --< 混乱
|
|||
|
self.target.ctrl_chaos = false
|
|||
|
elseif self.ctrlType == 10 then --< 封印
|
|||
|
self.target.ctrl_seal = false
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
--只有当cover字段为true时触发,返回true则被新效果覆盖
|
|||
|
function Control:OnCover(newBuff)
|
|||
|
|
|||
|
-- LogError("new:"..newBuff.duration.." old:"..self.duration)
|
|||
|
if newBuff.ctrlType == self.ctrlType then
|
|||
|
if newBuff.duration < self.duration then
|
|||
|
newBuff.duration = self.duration
|
|||
|
newBuff.roundDuration = self.roundDuration
|
|||
|
end
|
|||
|
if newBuff.ctrlType == 8 then --冰冻 击碎次数不刷新
|
|||
|
newBuff.frozen_beHitTimes = self.frozen_beHitTimes
|
|||
|
end
|
|||
|
end
|
|||
|
return newBuff.ctrlType == self.ctrlType
|
|||
|
end
|
|||
|
|
|||
|
-- 比较buff
|
|||
|
function Control:OnCompare(buff)
|
|||
|
return self.ctrlType == buff.ctrlType
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
return Control
|