2021-06-15 20:08:14 +08:00
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require("Base/BasePanel")
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JumpServerPanel = Inherit(BasePanel)
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local specialConfig = ConfigManager.GetConfig(ConfigName.SpecialConfig)
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2021-09-23 12:01:58 +08:00
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local globalSys = ConfigManager.GetConfig(ConfigName.GlobalSystemConfig)
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2021-06-15 20:08:14 +08:00
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local type = {
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2021-09-23 12:01:58 +08:00
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[JumpServer_Type.HightLadder] = {
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2021-06-15 20:08:14 +08:00
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id = JumpServer_Type.HightLadder, --跨服天梯
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2021-09-23 12:01:58 +08:00
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funcId = FUNCTION_OPEN_TYPE.JumpServer_HightLadder,
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sort = 1,
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2021-11-19 17:01:10 +08:00
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bg = "r_Dungeon_rendi_03",
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2021-06-15 20:08:14 +08:00
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name = "k_kuafuwanfa_luofuzhengfeng",
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live = "m_chsm_0035_png",
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livePos = Vector2(274.5, -408.1),
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liveSize = Vector2(1612, 1802),
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tipBg = "r_Dungeon_juqingdian",
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resetTime = string.format("<color=#BA9AC2>%s</color>",specialConfig[97].Value),
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tip = string.format("<color=#BA9AC2>%s</color>",specialConfig[97].Value),
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2021-08-24 16:48:41 +08:00
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redPointType = RedPointType.JumpServer_HightLadder,
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tipStr = "",
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state = 0
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2021-06-15 20:08:14 +08:00
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},
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2021-09-23 12:01:58 +08:00
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[JumpServer_Type.YuXuLunDao] = {
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id = JumpServer_Type.YuXuLunDao,
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funcId = FUNCTION_OPEN_TYPE.JumpServer_YuXu,
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sort = 3,
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2021-08-30 15:41:14 +08:00
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bg = "r_Dungeon_rendi_01",
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2021-09-07 17:05:46 +08:00
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name = "y_yuxulundao_yuxurukou_zh",
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2021-09-30 15:12:02 +08:00
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live = "lingjijuyuan",
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livePos = Vector2(149, 13),
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liveSize = Vector2(1024, 356),
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2021-08-30 15:41:14 +08:00
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tipBg = "r_Dungeon_juqingdian",
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2021-09-10 16:25:38 +08:00
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resetTime = string.format("<color=#A5ADD1>%s</color>",specialConfig[127].Value),
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tip = string.format("<color=#A5ADD1>%s</color>",specialConfig[127].Value),
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2021-10-12 19:50:41 +08:00
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redPointType = RedPointType.WorldArena_reward,
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2021-08-30 15:41:14 +08:00
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tipStr = "",
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2021-09-23 12:01:58 +08:00
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state = 0,
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2021-06-15 20:08:14 +08:00
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},
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2021-09-23 12:01:58 +08:00
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[JumpServer_Type.QiJieShiLian] = {
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2021-09-06 17:21:53 +08:00
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id = JumpServer_Type.QiJieShiLian,
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2021-09-23 12:01:58 +08:00
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funcId = FUNCTION_OPEN_TYPE.QIJIESHILIAN,
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sort = 2,
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2021-09-23 19:23:27 +08:00
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bg = "m_syjm_0026_png",
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2021-09-06 17:21:53 +08:00
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name = "q_qjsl_rikou_ysz",
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2021-09-23 19:23:27 +08:00
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live = "",
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livePos = Vector2(0,0),
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liveSize = Vector2(0,0),
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2021-09-06 17:21:53 +08:00
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tipBg = "r_Dungeon_juqingdian",
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2021-09-18 11:24:11 +08:00
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resetTime = string.format("<color=#BA9AC2>%s</color>",specialConfig[127].Value),
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2021-09-06 17:21:53 +08:00
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tip = "",
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2021-09-22 16:25:29 +08:00
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redPointType = RedPointType.QiJieShiLian,
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2021-09-06 17:21:53 +08:00
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tipStr = "",
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2021-09-23 12:01:58 +08:00
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state = 0,
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2021-06-15 20:08:14 +08:00
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},
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2021-11-11 10:06:49 +08:00
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[JumpServer_Type.LingMaiMiJing] = {
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id = JumpServer_Type.LingMaiMiJing,
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funcId = FUNCTION_OPEN_TYPE.LINGMAIMIJING,
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2021-09-23 12:01:58 +08:00
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sort = 4,
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2021-11-19 17:01:10 +08:00
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bg = "r_Dungeon_rendi_01",
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name = "l_lmmj_rukouzi",
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live = "z_zddh_yj",
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livePos = Vector2(251,-26),
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liveSize = Vector2(550,500),
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tipBg = "r_Dungeon_rendi_01",
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2021-11-11 10:06:49 +08:00
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resetTime = string.format("<color=#BA9AC2>%s</color>",specialConfig[137].Value),
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tip = "",
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redPointType = RedPointType.LingMaiMiJing,
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tipStr = "",
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state = 0,
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2021-06-15 20:08:14 +08:00
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},
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}
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--初始化组件(用于子类重写)
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function JumpServerPanel:InitComponent()
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2021-08-24 16:48:41 +08:00
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self.spLoader = SpriteLoader.New()
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2021-06-15 20:08:14 +08:00
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-- 屏幕适配修改
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2021-08-24 16:48:41 +08:00
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self.btnRoot = Util.GetGameObject(self.gameObject, "btnRoot")
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2021-09-10 16:25:38 +08:00
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-- self.btnRoot.transform.localScale = Vector3.one * UIManager.adapterScale
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2021-08-24 16:48:41 +08:00
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self.carbons = {}
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self.carbonsRedPoint = {}
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2021-09-23 12:01:58 +08:00
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for k,v in pairs(type) do
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local btn = Util.GetGameObject(self.gameObject, "btnRoot/circle/root/otherBtn"..v.sort)
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self.carbons[k] = btn
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self.carbonsRedPoint[k] = Util.GetGameObject(btn, "bg/carbon/redPoint")
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2021-08-24 16:48:41 +08:00
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end
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self.effect = Util.GetGameObject(self.gameObject, "CarbonTypePanel_effect")
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self.wind = Util.GetGameObject(self.gameObject, "CarbonTypePanel_effect/juneng_chenggong/GameObject")
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self.backBtn = Util.GetGameObject(self.gameObject, "backBtn")
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self.AnimRoot = Util.GetGameObject(self.gameObject, "btnRoot/circle/root")
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self.UpView = SubUIManager.Open(SubUIConfig.UpView, self.gameObject.transform)
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2021-06-15 20:08:14 +08:00
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end
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--绑定事件(用于子类重写)
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function JumpServerPanel:BindEvent()
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2021-08-24 16:48:41 +08:00
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Util.AddClick(self.backBtn,function()
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2021-06-15 20:08:14 +08:00
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self:ClosePanel()
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end)
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2021-09-23 12:01:58 +08:00
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for k,v in pairs(type) do
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if v.redPointType and self.carbons[k] then
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BindRedPointObject(v.redPointType, self.carbonsRedPoint[k])
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2021-06-15 20:08:14 +08:00
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end
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end
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end
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--添加事件监听(用于子类重写)
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function JumpServerPanel:AddListener()
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end
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--移除事件监听(用于子类重写)
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function JumpServerPanel:RemoveListener()
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end
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--跨服
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function JumpServerPanel:OnOpen()
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2021-08-24 16:48:41 +08:00
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self.UpView:OnOpen({showType = UpViewOpenType.ShowLeft, panelType = PanelType.Main})
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2021-06-15 20:08:14 +08:00
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end
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--界面打开时调用(用于子类重写)
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function JumpServerPanel:OnShow(...)
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2021-09-23 12:01:58 +08:00
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for k,v in pairs(type) do
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if v.redPointType and self.carbons[k] then
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CheckRedPointStatus(v.redPointType)
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2021-06-15 20:08:14 +08:00
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end
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end
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2021-11-08 14:49:26 +08:00
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JumpServerManager.GetWorldArenaInfoRequest(function()
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self:UpdateCarbonContent()
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end)
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2021-06-15 20:08:14 +08:00
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-- 音效
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-- SoundManager.PlayMusic(SoundConfig.BGM_Carbon)
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end
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2021-08-24 16:48:41 +08:00
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function JumpServerPanel:UpdateCarbonContent()
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for k,v in ipairs(self.carbons) do
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2021-06-15 20:08:14 +08:00
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local data = type[k]
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2021-08-24 16:48:41 +08:00
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Util.GetGameObject(v, "bg"):GetComponent("Image").sprite = self.spLoader:LoadSprite(data.bg)
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2021-09-23 12:01:58 +08:00
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if data.id == -1 or globalSys[data.funcId].IsOpen == 0 then
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2021-06-15 20:08:14 +08:00
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Util.GetGameObject(v, "bg/carbon"):SetActive(false)
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Util.GetGameObject(v, "bg/InfoBg"):SetActive(false)
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Util.GetGameObject(v, "bg/Text").gameObject:SetActive(true)
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v:GetComponent("Button").enabled = false
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2021-07-14 15:08:54 +08:00
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Util.SetGray(v,true)
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2021-08-24 16:48:41 +08:00
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else
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2021-06-15 20:08:14 +08:00
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Util.GetGameObject(v, "bg/carbon"):SetActive(true)
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Util.GetGameObject(v, "bg/InfoBg"):SetActive(true)
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Util.GetGameObject(v, "bg/InfoBg/InfoBg"):SetActive(false)
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2021-08-24 16:48:41 +08:00
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Util.GetGameObject(v, "bg/Text").gameObject:SetActive(false)
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2021-06-15 20:08:14 +08:00
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v:GetComponent("Button").enabled = true
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local live = Util.GetGameObject(v, "bg/carbon/Live")
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local name = Util.GetGameObject(v, "bg/carbon/Name")
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local timeReset = Util.GetGameObject(v, "bg/InfoBg/timeReset")
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2021-08-24 16:48:41 +08:00
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live:GetComponent("Image").sprite = self.spLoader:LoadSprite(data.live)
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2021-06-15 20:08:14 +08:00
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live:GetComponent("RectTransform").localPosition = data.livePos
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live:GetComponent("RectTransform").sizeDelta = data.liveSize
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2021-08-24 16:48:41 +08:00
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name:GetComponent("Image").sprite = self.spLoader:LoadSprite(data.name)
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timeReset:GetComponent("Text").text = string.format(data.resetTime)
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self:SystemState(data.id,function()
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if type[k].state < 0 then
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timeReset:GetComponent("Text").text = type[k].tipStr
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2021-07-14 15:08:54 +08:00
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Util.SetGray(v,true)
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else
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Util.SetGray(v,false)
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end
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end)
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2021-06-15 20:08:14 +08:00
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Util.AddOnceClick(v,function()
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2021-08-24 16:48:41 +08:00
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self:BtnClick(data.id)
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2021-06-15 20:08:14 +08:00
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end)
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end
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2021-07-14 15:08:54 +08:00
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end
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end
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2021-08-24 16:48:41 +08:00
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function JumpServerPanel:BtnClick(id)
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if id <= 0 then PopupTipPanel.ShowTip("敬请期待") return end
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if type[id].state ~= 1 then PopupTipPanel.ShowTip(type[id].tipStr) return end
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2021-07-14 15:08:54 +08:00
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if id == JumpServer_Type.HightLadder then
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2021-08-24 16:48:41 +08:00
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UIManager.OpenPanel(UIName.JumpServerHightLadderPanel)
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2021-06-15 20:08:14 +08:00
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end
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2021-08-30 15:41:14 +08:00
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if id == JumpServer_Type.YuXuLunDao then
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2021-10-14 21:36:29 +08:00
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NetManager.CrossYuXuLunDaoGetInfoRequest(1,function(msg)
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2021-09-30 15:12:02 +08:00
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UIManager.OpenPanel(UIName.WorldArenaMainPanel,msg)
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end)
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2021-08-30 15:41:14 +08:00
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end
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2021-09-06 17:21:53 +08:00
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if id == JumpServer_Type.QiJieShiLian then
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2021-09-10 10:30:50 +08:00
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local qiejieConfig = ConfigManager.GetConfig(ConfigName.QijieStage)
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2021-09-11 15:47:19 +08:00
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NetManager.SevenWorldInfoRequest(0,function (msg)
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2021-09-16 21:05:43 +08:00
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QiJieShiLianManager.IsLock = false
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2021-09-10 10:30:50 +08:00
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if qiejieConfig[msg.id] then
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UIManager.OpenPanel(UIName.QiJieShiLianPanel)
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else
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LogError("七界试炼不存在该ID:"..tostring(msg.id))
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PopupTipPanel.ShowTip("无法进入,请联系客服!")
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end
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end)
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2021-09-06 17:21:53 +08:00
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end
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2021-11-11 10:06:49 +08:00
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if id == JumpServer_Type.LingMaiMiJing then
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2021-11-18 15:14:39 +08:00
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NetManager.GetLingMaiInfoRequest(0,function ()
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if LingMaiMiJingManager.state == 0 then
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2021-11-19 15:38:41 +08:00
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PopupTipPanel.ShowTip("今日不开放灵脉秘境玩法!")
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2021-11-18 15:14:39 +08:00
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else
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if not LingMaiMiJingManager.GetData() then
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LogError("灵脉试炼数据为空")
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PopupTipPanel.ShowTip("灵脉暂无法进入,请耐心等待!")
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return
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end
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UIManager.OpenPanel(UIName.LingMaiMiJingPanel)
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end
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end)
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2021-11-11 10:06:49 +08:00
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end
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2021-06-15 20:08:14 +08:00
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end
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2021-08-24 16:48:41 +08:00
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function JumpServerPanel:OnSortingOrderChange()
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Util.AddParticleSortLayer(self.effect, self.sortingOrder + 1)
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Util.AddParticleSortLayer(self.wind, self.sortingOrder + 1)
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2021-07-14 15:08:54 +08:00
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end
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2021-08-24 16:48:41 +08:00
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function JumpServerPanel:SystemState(id,fun)
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if id <= 0 then return -6,"敬请期待" end
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2021-08-23 19:44:18 +08:00
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local func = function ()
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if fun then
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fun()
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fun = nil
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end
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end
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2021-06-15 20:08:14 +08:00
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if id == JumpServer_Type.HightLadder then
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2021-08-24 16:48:41 +08:00
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--判断功能是否开启
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2021-07-14 15:48:34 +08:00
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if not ActTimeCtrlManager.IsQualifiled(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) then
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2021-08-24 16:48:41 +08:00
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type[id].state = -1
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|
|
type[id].tipStr = ActTimeCtrlManager.GetFuncTip( FUNCTION_OPEN_TYPE.JumpServer_HightLadder)
|
2021-09-23 12:01:58 +08:00
|
|
|
|
func()
|
|
|
|
|
return
|
2021-07-08 10:36:33 +08:00
|
|
|
|
end
|
2021-08-24 16:48:41 +08:00
|
|
|
|
--判断世界等级是否够
|
2021-06-15 20:08:14 +08:00
|
|
|
|
local conFigWorldLevel = ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).WorldLevel
|
|
|
|
|
if PlayerManager.worldLeve < conFigWorldLevel then --如果世界等级不足
|
2021-08-24 16:48:41 +08:00
|
|
|
|
type[id].state = -2
|
|
|
|
|
type[id].tipStr = string.format("世界等级到达%s后开启!",conFigWorldLevel)
|
2021-08-23 19:44:18 +08:00
|
|
|
|
func()
|
2021-09-23 12:01:58 +08:00
|
|
|
|
return
|
2021-06-15 20:08:14 +08:00
|
|
|
|
end
|
2021-08-24 16:48:41 +08:00
|
|
|
|
--判断是否在赛季中
|
2021-06-15 20:08:14 +08:00
|
|
|
|
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) == false then --如果未解锁
|
2021-08-24 16:48:41 +08:00
|
|
|
|
type[id].state = -3
|
|
|
|
|
type[id].tipStr = "赛季过渡中!"
|
2021-08-23 19:44:18 +08:00
|
|
|
|
func()
|
2021-09-23 12:01:58 +08:00
|
|
|
|
return
|
2021-06-15 20:08:14 +08:00
|
|
|
|
end
|
2021-11-08 14:49:26 +08:00
|
|
|
|
if not JumpServerManager.GetHightLadderDataIsStart() then
|
|
|
|
|
type[id].state = -4
|
|
|
|
|
type[id].tipStr = string.format("开服第%s周开放!",ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).OpenWeek)
|
|
|
|
|
elseif not JumpServerManager.GetHightLadderDataIsGroup() then
|
|
|
|
|
type[id].state = -5
|
|
|
|
|
type[id].tipStr = "未划分跨服分组,无法参与!"
|
|
|
|
|
else
|
|
|
|
|
type[id].state = 1
|
|
|
|
|
type[id].tipStr = ""
|
|
|
|
|
end
|
|
|
|
|
func()
|
2021-09-10 16:25:38 +08:00
|
|
|
|
elseif id== JumpServer_Type.YuXuLunDao then
|
|
|
|
|
-- 判断功能是否开启
|
|
|
|
|
if not ActTimeCtrlManager.IsQualifiled(FUNCTION_OPEN_TYPE.JumpServer_YuXu) then
|
|
|
|
|
type[id].state = -1
|
|
|
|
|
type[id].tipStr = ActTimeCtrlManager.GetFuncTip( FUNCTION_OPEN_TYPE.JumpServer_YuXu)
|
|
|
|
|
func()
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
-- 跨服相关判断
|
2021-11-08 14:49:26 +08:00
|
|
|
|
if not JumpServerManager.GetYuxuIsStart() then
|
|
|
|
|
type[id].state = -4
|
|
|
|
|
type[id].tipStr = string.format("开服第%s周开放!",ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,2).OpenWeek)
|
|
|
|
|
elseif not JumpServerManager.GetHightLadderDataIsGroup() then
|
|
|
|
|
type[id].state = -5
|
|
|
|
|
type[id].tipStr = "未划分跨服分组,无法参与!"
|
|
|
|
|
else
|
|
|
|
|
type[id].state = 1
|
|
|
|
|
type[id].tipStr = ""
|
|
|
|
|
end
|
|
|
|
|
func()
|
2021-09-15 14:02:39 +08:00
|
|
|
|
elseif id== JumpServer_Type.QiJieShiLian then
|
|
|
|
|
-- 判断功能是否开启
|
|
|
|
|
if not ActTimeCtrlManager.IsQualifiled(FUNCTION_OPEN_TYPE.QIJIESHILIAN) then
|
|
|
|
|
type[id].state = -1
|
|
|
|
|
type[id].tipStr = ActTimeCtrlManager.GetFuncTip( FUNCTION_OPEN_TYPE.QIJIESHILIAN)
|
|
|
|
|
func()
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
-- 跨服相关判断
|
2021-11-08 14:49:26 +08:00
|
|
|
|
if not JumpServerManager.GetQiJieIsStart() then
|
|
|
|
|
type[id].state = -4
|
|
|
|
|
type[id].tipStr = string.format("开服第%s周开放!",ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,3).OpenWeek)
|
|
|
|
|
elseif not JumpServerManager.GetHightLadderDataIsGroup() then
|
|
|
|
|
type[id].state = -5
|
|
|
|
|
type[id].tipStr = "未划分跨服分组,无法参与!"
|
|
|
|
|
else
|
|
|
|
|
type[id].state = 1
|
|
|
|
|
type[id].tipStr = ""
|
|
|
|
|
end
|
|
|
|
|
func()
|
2021-11-11 10:06:49 +08:00
|
|
|
|
elseif id== JumpServer_Type.LingMaiMiJing then
|
|
|
|
|
-- 判断功能是否开启
|
|
|
|
|
if not ActTimeCtrlManager.IsQualifiled(FUNCTION_OPEN_TYPE.LINGMAIMIJING) then
|
|
|
|
|
type[id].state = -1
|
|
|
|
|
type[id].tipStr = ActTimeCtrlManager.GetFuncTip( FUNCTION_OPEN_TYPE.LINGMAIMIJING)
|
|
|
|
|
func()
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
-- 跨服相关判断
|
|
|
|
|
if not JumpServerManager.GetLingMaiIsStart() then
|
|
|
|
|
type[id].state = -4
|
|
|
|
|
type[id].tipStr = string.format("开服第%s周开放!",ConfigManager.GetConfigData(ConfigName.MServerLodeSetting,1).OpenWeek)
|
|
|
|
|
elseif not JumpServerManager.GetHightLadderDataIsGroup() then
|
|
|
|
|
type[id].state = -5
|
|
|
|
|
type[id].tipStr = "未划分跨服分组,无法参与!"
|
|
|
|
|
else
|
|
|
|
|
type[id].state = 1
|
|
|
|
|
type[id].tipStr = ""
|
|
|
|
|
end
|
|
|
|
|
func()
|
2021-06-15 20:08:14 +08:00
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--界面关闭时调用(用于子类重写)
|
|
|
|
|
function JumpServerPanel:OnClose()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--界面销毁时调用(用于子类重写)
|
|
|
|
|
function JumpServerPanel:OnDestroy()
|
2021-08-24 16:48:41 +08:00
|
|
|
|
self.carbons = {}
|
2021-09-23 12:01:58 +08:00
|
|
|
|
for k,v in pairs(type) do
|
|
|
|
|
if v.redPointType and self.carbons[k] then
|
|
|
|
|
ClearRedPointObject(v.redPointType, self.carbonsRedPoint[k])
|
2021-06-15 20:08:14 +08:00
|
|
|
|
end
|
|
|
|
|
end
|
2021-08-24 16:48:41 +08:00
|
|
|
|
self.spLoader:Destroy()
|
2021-06-15 20:08:14 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return JumpServerPanel
|